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Steam News11 August 20232y ago

Weekly update

Hello! This week I worked on new gibbing effects, new environmental effects and general balancing.

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Hello! This week I worked on new gibbing effects, new environmental effects and general balancing. All these features will now undergo a testing process, and you are more than welcome to try them through the beta (to get access to it dm me on the official discord)! Also a couple of locations have been reworked and I will continue this “architectural redesign” of some areas in the following week.

What changed

0 fixes0 additions2 changes0 removals
  • Compatibility
  • UI and audio
changedHello! This week I worked on new gibbing effects, new environmental effects and general balancing. All these features will now undergo a testing process, and you are more than welcome to try them through the beta (to get access to it dm me on the official discord)! Also a couple of locations have been reworked and I will continue this “architectural redesign” of some areas in the following week.
changedThis week was also spent fixing UI and map geometry bugs. That’s all for this week! Cheers!

Colours and general feeling of these zones.

Lower body gibbing

Upper body gibbing

I'm also experimenting with my level design techniques and workflow. Notice that the following image is just an experiment and won’t necessarily end up in the game (as is).

This week was also spent fixing UI and map geometry bugs. That’s all for this week! Cheers!

Source

Steam News / 11 August 2023

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