Full notes
Full Palladium update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! This week I worked on new gibbing effects, new environmental effects and general balancing. All these features will now undergo a testing process, and you are more than welcome to try them through the beta (to get access to it dm me on the official discord)! Also a couple of locations have been reworked and I will continue this “architectural redesign” of some areas in the following week.
What changed
- Compatibility
- UI and audio
Colours and general feeling of these zones.
Lower body gibbing
Upper body gibbing
I'm also experimenting with my level design techniques and workflow. Notice that the following image is just an experiment and won’t necessarily end up in the game (as is).
This week was also spent fixing UI and map geometry bugs. That’s all for this week! Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
