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Steam News12 July 20232y ago

Graphical update of NPC is complete!

Sprites are gone. Almost. The representation of enemies is now designed to keep the feeling of the retro games, but with smoother animations for better readability of the situation and of the particular state of each en

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Full Palladium update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedSprites are gone. Almost. The representation of enemies is now designed to keep the feeling of the retro games, but with smoother animations for better readability of the situation and of the particular state of each enemy. Also, is now much easier to modify enemies to correct and improve the gameplay, giving to the player colour and shape clues to suggest the behaviour of each enemy. Moreover, it is now easier to modify them and correct… unwise colour choices. The switch to models also allowed me to make various variants of the NPC types with a reasonable effort. Finally, dismemberment is now a possibility and not only a dream and it MAY be included in future builds.

Palladium changes

changedSprites are gone. Almost. The representation of enemies is now designed to keep the feeling of the retro games, but with smoother animations for better readability of the situation and of the particular state of each enemy. Also, is now much easier to modify enemies to correct and improve the gameplay, giving to the player colour and shape clues to suggest the behaviour of each enemy. Moreover, it is now easier to modify them and correct… unwise colour choices. The switch to models also allowed me to make various variants of the NPC types with a reasonable effort. Finally, dismemberment is now a possibility and not only a dream and it MAY be included in future builds.

Sprites are gone. Almost. The representation of enemies is now designed to keep the feeling of the retro games, but with smoother animations for better readability of the situation and of the particular state of each enemy. Also, is now much easier to modify enemies to correct and improve the gameplay, giving to the player colour and shape clues to suggest the behaviour of each enemy. Moreover, it is now easier to modify them and correct… unwise colour choices. The switch to models also allowed me to make various variants of the NPC types with a reasonable effort. Finally, dismemberment is now a possibility and not only a dream and it MAY be included in future builds.

Source

Steam News / 12 July 2023

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