Full notes
Full Pact of Steel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
- UI and audio
This update brings an update from Unreal Engine 5.1.1 to Unreal Engine 5.3.2 allowing more features with nanite, which is used heavily in this update to improve performance on certain maps. It also brings a major fix for a game-breaking progression bug. With various improvements to forest and desert maps and the main menu, expect to see higher framerates.
Upgraded from unreal engine 5.1.1 to 5.3.2
Map Progression Bug Fix
Enabled nanite for many high poly assets
Enabled nanite on landscape
Major rework for Forest 5
Minor changes to Forest 2
Camera position changes in the Forest campaign to better face toward the start
Higher resolution textures for bunkers
Main Menu LOD fix
Main Menu has slight asset changes and texture resolutions resized
Main Menu weather and ambient sound changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
