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Steam News22 December 20232y ago

British/Italian Faction Update

New Factions We have added two brand new factions, the British, and the Italians. They are releasing with the Cromwell and Carro Armato M Celere Sahariano (M16/43) respectively.

In this update9

Full notes

Full Pact of Steel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes6 additions8 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Performance
  • Fixes
addedNew FactionsWe have added two brand new factions, the British, and the Italians. They are releasing with the Cromwell and Carro Armato M Celere Sahariano (M16/43) respectively. With our ongoing tank overhaul, we thought we'd start by implementing brand-new destroyed models for all of our tanks, this is the quality you can expect for the remainder of the tanks in the game.
changedUnit StatsThese tanks will be a cheaper, and slightly weaker alternative to the current medium tanks, the Pz IV and Sherman. While they trade raw damage, they will make up for it in attack speed, movement speed, and quantity to be placed. They are Primary Units so their Squad Buff is: +5% PEN and 5% DMG.
addedMortar UnitA Mortar has been added to both the Allies and the Axis. This unit will work similarly to the already existing grenadier, although will have significantly increased range, damage, and splash damage radius, but with the cost of bullet travel time, attack speed, and accuracy. They are a Primary Unit so their Squad Buff is: +55 flat Splash Radius
changedMortar UnitThis unit will currently have the highest damage potential out of any unit in the game, assuming many enemies get hit with one mortar shell.
addedInformation ViewOur original path arrows were not up to par and were difficult to see. So we developed a new view that is accessible by pressing TAB while in-game. This will allow you to see all the paths present, where the final objective for the enemies is, all spawn locations of infantry and vehicles. your placed units and hostile enemies. There is also some extra buttons to show your units total range coverage to see where they can all shoot and the guide is also one of these buttons.
addedOther FeaturesRedid all camera start positions to better allow a new player to understand their surroundings

Pact of Steel changes

addedWe have added two brand new factions, the British, and the Italians. They are releasing with the Cromwell and Carro Armato M Celere Sahariano (M16/43) respectively. With our ongoing tank overhaul, we thought we'd start by implementing brand-new destroyed models for all of our tanks, this is the quality you can expect for the remainder of the tanks in the game.
changedThese tanks will be a cheaper, and slightly weaker alternative to the current medium tanks, the Pz IV and Sherman. While they trade raw damage, they will make up for it in attack speed, movement speed, and quantity to be placed. They are Primary Units so their Squad Buff is: +5% PEN and 5% DMG.
addedA Mortar has been added to both the Allies and the Axis. This unit will work similarly to the already existing grenadier, although will have significantly increased range, damage, and splash damage radius, but with the cost of bullet travel time, attack speed, and accuracy. They are a Primary Unit so their Squad Buff is: +55 flat Splash Radius
changedThis unit will currently have the highest damage potential out of any unit in the game, assuming many enemies get hit with one mortar shell.
addedOur original path arrows were not up to par and were difficult to see. So we developed a new view that is accessible by pressing TAB while in-game. This will allow you to see all the paths present, where the final objective for the enemies is, all spawn locations of infantry and vehicles. your placed units and hostile enemies. There is also some extra buttons to show your units total range coverage to see where they can all shoot and the guide is also one of these buttons.

New Factions

We have added two brand new factions, the British, and the Italians. They are releasing with the Cromwell and Carro Armato M Celere Sahariano (M16/43) respectively. With our ongoing tank overhaul, we thought we'd start by implementing brand-new destroyed models for all of our tanks, this is the quality you can expect for the remainder of the tanks in the game.

Cromwell

Unit Stats

Carro Armato M Celere Sahariano (M16/43)

Unit Stats

These tanks will be a cheaper, and slightly weaker alternative to the current medium tanks, the Pz IV and Sherman. While they trade raw damage, they will make up for it in attack speed, movement speed, and quantity to be placed. They are Primary Units so their Squad Buff is: +5% PEN and 5% DMG.

Mortar Unit

A Mortar has been added to both the Allies and the Axis. This unit will work similarly to the already existing grenadier, although will have significantly increased range, damage, and splash damage radius, but with the cost of bullet travel time, attack speed, and accuracy. They are a Primary Unit so their Squad Buff is: +55 flat Splash Radius

This unit will currently have the highest damage potential out of any unit in the game, assuming many enemies get hit with one mortar shell.

Unit Stats

Special Range Type

The Mortar has a special range type, with a dead zone in the middle where enemies will not be targeted. To counter this you have to place the unit a bit further back from the path, we are interested to see how this mechanic plays out.

Information View

Our original path arrows were not up to par and were difficult to see. So we developed a new view that is accessible by pressing TAB while in-game. This will allow you to see all the paths present, where the final objective for the enemies is, all spawn locations of infantry and vehicles. your placed units and hostile enemies. There is also some extra buttons to show your units total range coverage to see where they can all shoot and the guide is also one of these buttons.

Other Features

  • Redid all camera start positions to better allow a new player to understand their surroundings

  • Increased the amount you can zoom out on certain maps, to allow you to fully see the whole map

  • Proper enemy unit path detection, with our new mortar unit they need to be able to lead a unit so knowing which path is required

UI Changes:

  • Updated Forest 1-5 Images in Playmenu

  • Updated Winter 1 Image in Playmenu

  • Moved Healthbar to top right and made the control buttons on bottom right bigger

  • Crash restore now gives more info on the game it is trying to restore to

Bug Fixes:

  • Keybinds are back, but we don't believe they actually save if you exit the game. This is due to Epic's new enhanced input action system. We are using their save functionality, but we believe it is broken.

  • Removed the Blue Unit ID Circles

  • Disable being able to disregard crash popup

  • Fixed grenade sound attenuation

  • A limited number of sounds

  • Miscellaneous Crash Fixes

  • Upgraded from C++ 20 from C++ 17

  • Fixed American Tank Hitboxes being improperly sized

  • Fixed static mesh being used as ghost units

  • Fixed a potential pathing failure by implementing a deterministic path selection

  • Fixed grenadier Explosive Radius Squad Buff, it will now give 31 increased radius flat, versus giving 0.1.

Source

Steam News / 22 December 2023

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