Full notes
Full Pacific Strafe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions1 change0 removals
- Performance
- Gameplay
fixedFixed Bug with Point effects leaking particles which leads to eventual crash.
addedNew Cloud textures for low cloud mode
changedChanges to some rendering of volumetric clouds
addedWIP - custom rendering shaders for various assets added.
addedNew effects - WIP
addedTBC - Final pass on survival mode. Move achievements to be added.
Pacific Strafe changes
fixedFixed Bug with Point effects leaking particles which leads to eventual crash.
addedNew Cloud textures for low cloud mode
changedChanges to some rendering of volumetric clouds
addedWIP - custom rendering shaders for various assets added.
addedNew effects - WIP
Update
Experimental branch - Graphics Engine Update - BUG FIX
Fixed Bug with Point effects leaking particles which leads to eventual crash.
New Cloud textures for low cloud mode
Changes to some rendering of volumetric clouds
WIP - custom rendering shaders for various assets added.
New effects - WIP
Next Patch:
TBC - Final pass on survival mode. Move achievements to be added.
Source
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