In this update3
Full notes
Full P.A.M.E.L.A.® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
- Gameplay
- Events
P.A.M.E.L.A.® changes
As we promised the other day, we've got a BETA update ready for you to all to test out, if you're interested! You can opt into this update by swapping over to the "beta" branch. If you're not sure how to do that, follow these steps:
How to Access the Beta:
Right click PAMELA in your Steam Library, the click "Properties"
Click the "Betas" tab.
In the dropdown, select "beta".
Close the window; Steam should start downloading the beta.
Important Notes being trying the Beta Build!
There are 2 important things to note with this beta: as there are MANY updates, additions, & optimizations, this update will reset your world save file. This new save file will not be compatible with the Release version of the game either, so whatever you do in the beta will be beta-only.
To back up your save before playing the beta, do the following:
Cut everything inside C:\Users\YourUserName\AppData\LocalLow\NVYVE Studios\PAM_GameLauncher and then paste to a new location. To revert to this safe when returning to the Release branch, simply paste these files back into their original location.
The second note is that we've had to disable level streaming systems (while we wait on Unity's lighting fix) so the load time and general performance will be slightly longer & worse respectively.
What's in the Beta Build?
Well, LOTS! We've been eager to share this boatload of updates for some time now, and decided that releasing this beta build is a good step while we iron out the technical issues with Unity for the Release build.
We'll be posting this changelog again in it's entirety when the Release build is ready, but for those of you taking part in the Beta, read below for the full notes included in this preview build!
Not included in this update is our progress on the Story Mode - we're keeping that back so it can be released all at once, as it is a MAJOR update to the game that is best experienced as a complete package. Stay tuned!
Beta Build Changelog
NPC Updates
Widow has life stealing ability, attacking non-robot target will regen her health
Widow now has very poor eyesight but very strong hearing, and she will chase you a long way before giving up. So try to be quiet if you don’t want a fight
Reaper’s roar will drain the player's stamina, make it hard to fight him at close range
Adjust npc’s hitbox to make their melee attack more accurate
NPC with ranged weapon will always drop upgrade cell.
Added idle animation and spot player animation, NPC’s behavior is smoother
Item & Equipment Updates
All 7 weapons have a special version, upgrade will boost the damage more comparing to normal version. Also each of them has a new ability to unlock
Crafting table is now backwards compatible, meaning you can craft anything once you have a level 3 table.
Item spawn balancing, rare items can now be found more easily in certain higher-level Districts
Alcohol can boost your melee attack but will increase your fatigue
- New buildableSolar Accumulator: This new item will auto-charge nearby power transmitter under sunlight
New VISRs: ARK, Engineer, Stealth, Civilian
Gameplay Updates
Picking up an item will no longer bring up your IVG
Dynamic Riot Event: a large amount of NPCs will spawn in a massive riot; join the fray, or wait carefully by the sidelines!
Dynamic Blackout Event: fluctuations in Eden's power grid cause
Source
Changelog.gg summarizes and formats this update. How we read updates.
