Full notes
Full OxyRail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Performance
OxyRail changes
Fixed an issue where animal growth progress repeatedly fluctuated between 0% and 1%. When food is available in the enclosure, animal growth progress now increases steadily as intended, and the growth display is also more stable in multiplayer.
Animals no longer automatically eat products from pigs, cows, and sheep in the enclosure. Players can still hold an edible product and aim at an animal to feed it manually. Automatic consumption of regular food is unaffected.
Optimized game performance and reduced the likelihood of crashes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
