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Steam News29 July 202621d ago

🚂Offline play, online optimization and survival experience adjustments

Dear Conductors: This update mainly optimizes online stability, survival system, animal combat, ability growth and offline play experience.

In this update15

Full notes

Full OxyRail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes4 additions44 changes3 removals
  • Performance
  • Server
  • Balance
  • Events
  • Fixes
  • Gameplay
changedThis update mainly optimizes online stability, survival system, animal combat, ability growth and offline play experience .
fixedFix:Fixed an issue where single-player games could not be started when there was no network connection
addedNow:Even if there is no network when starting the game, you can still create a new world normally
changedAdjustments:When the network is normal, the online room function remains unchanged
changedOptimization:Improved join stability when the host has been idle for a long time or the room has remained empty.
changedOptimization:Reduce the situation where players are kicked out incorrectly due to temporary message sending exceptions.

OxyRail changes

changedThis update mainly optimizes online stability, survival system, animal combat, ability growth and offline play experience .
fixedFixed an issue where single-player games could not be started when there was no network connection
addedEven if there is no network when starting the game, you can still create a new world normally
changedWhen the network is normal, the online room function remains unchanged
changedImproved join stability when the host has been idle for a long time or the room has remained empty.

Dear Conductors:

This update mainly optimizes online stability, survival system, animal combat, ability growth and offline play experience.

At the same time, we continue to fix the problems reported by players to make "OxyRail" more stable in different play methods.

Thank you all for your continued support and feedback! 🚂

☁️Offline play optimization

Fix:

  • Fixed an issue where single-player games could not be started when there was no network connection

Now:

  • Even if there is no network when starting the game, you can still create a new world normally

  • Local archives can be read normally

  • Offline will automatically enter single player mode

Adjustments:

  • When the network is normal, the online room function remains unchanged

  • The friend connection function can still be used normally

Note:

While offline:

  • Friend connection is temporarily unavailable

  • Cloud save synchronization is temporarily unavailable

  • Achievement sync is temporarily unavailable

Optimization:

  • Improved join stability when the host has been idle for a long time or the room has remained empty.

  • Reduce the situation where players are kicked out incorrectly due to temporary message sending exceptions.

  • After players reconnect, they are less likely to be affected by the old disconnection state again

After the network is restored:

  • Can continue to open the connection normally

🐺🐻 Optimization of animal combat system

Further adjust the combat mechanism between wolves and bears.

Super Armor mechanic adjustments

Animals now activate Super Armor after taking a certain number of hits:

🐺 Wolf:

  • Activates Super Armor after every 3 hits

🐻 Bear:

Single player mode:

  • Activates Super Armor after every 4 hits

Two player mode:

  • Activates Super Armor after every 3 hits

Three or more people:

  • Activates Super Armor after every 2 hits

While Super Armor is active:

  • Even when taking multiple hits in succession

  • The current attack animation will not be interrupted

Make the battle rhythm more reasonable.

🐄 Fixed online animal rewards

Fix:

  • Fixed the issue where non-host players would receive abnormal rewards after defeating pigs, sheep, and cows

Now:

  • The animal rewards received by client players are consistent with those of the host

🐔 Special egg repair

Fix:

  • Fixed the issue where golden eggs and easter eggs would turn into ordinary eggs after re-entering the game after being offline when they were not picked up.

Now:

  • Special eggs are correctly retained

🌱 Plant system optimization

Optimization:

Now when targeting an existing plant in the planting pot:

will display:

F: eradicate

After use:

  • Only the currently pointed plant will be removed

  • Will not affect the position of other plants in the same pot

  • No plant products will be obtained

Multiplayer:

  • The eradication results will be synchronized to all players

Adjustments:

Earthen pots with plants cannot be removed directly.

Tips:

Please remove the plants in the pot first before removing the soil pot.

💤 Sleep system optimization

Fix:

  • Fixed issues when interacting with sleeping bags and beds

Optimization:

Now:

  • After sleeping on the first floor, you will not appear on the second floor when you wake up.

  • If you sleep while the train is moving, you will still be back in the correct position when you wake up.

  • Characters will lie down according to the direction of the bed or sleeping bag

  • After waking up automatically, you will leave the bed normally.

At the same time:

  • Corrected bed-related interaction prompt text

🎣 Ability system optimization

🍳 Cooking ability adjustment

Optimization:

  • Cooking ability growth rate increased to 5 times the original rate

Now:

  • On average, it takes about 20 effective cooking times to level up.

Adjustments:

  • Existing cooking ability progress will not be reset

  • Subsequent cooking will be calculated based on the new growth rate.

🎣 Optimized fishing ability

Fix:

  • Fixed an issue where fault tolerance was not triggered properly after fishing ability reached level 4.

  • Fixed the problem that the fault tolerance effect of full-level fishing ability is not obvious

Now:

After reaching level 4 fishing ability:

  • Each phishing can tolerate one false click

  • or a later replenishment operation

🥩 Survival system optimization

Simple mode fix

Fix:

  • Fixed an issue where simple mode did not take effect correctly when creating a new game

Now after selecting simple mode:

  • reduced food consumption

  • Reduced water consumption

  • Oxygen consumption reduced

  • Damage taken reduced

  • No items will be lost after death

❤️ Animal interaction adjustments

Adjustments:

  • Petting an animal once increases mood value

By:

10 o'clock

Promote to:

20 o'clock

Make caring for animals more efficient.

🏗️ Construction and interaction optimization

Optimization:

  • Optimize the physical state processing when resource objects are generated

  • Reduce duplicate warning messages

Will not affect:

  • object movement

  • Game play

Fix:

  • Fixed an issue where tooltip icons were still displayed after target collection was completed or disappeared.

Now:

When the crosshair leaves the target:

  • Tooltips will be hidden normally

🏪 Store and task optimization

Optimization:

  • Fixed the problem of click penetration of prompt text in the lower right corner

Now:

When buying in bulk:

  • You will not be unable to click on the content behind because of prompt obstruction.

Adjustments:

The "Fire Iron Ingot" quest now supports:

  • Common furnace

  • large furnace

  • electric stove

As long as the firing is successful:

10 iron ore → iron ingot

The task can be completed.

⛏️ Optimization of Midas Skills

New:

Iron ore fragments, copper ore fragments, and gold ore fragments can now trigger the Midas touch effect.

Skill duration:

  • Collection can be repeated within 10 seconds

  • Resources will not disappear due to skill effects

🎒 Item drop adjustment

Adjustments:

After the character dies:

  • Tool items will no longer be dropped or lost

Other common items:

  • Random losses still follow the original rules

🌐 Fully optimized Korean localization

Thanks to community player JJK for providing the translation correction file.

This time, a comprehensive revision in Korean has been completed:

Optimization:

  • Fix incorrect meaning caused by machine translation

  • Improve blunt expressions

  • Unify professional terminology

Involving:

  • Item name

  • Device name

  • Recipe

  • Task tips

  • System messages

Korean text is now more natural and accurate.

💬Thank you for your support and feedback

Thank you to every train conductor who boarded "OxyRail"! 🚂🌱

Whether it's reporting questions, making suggestions, or sharing your own gaming experience, every piece of your feedback helps us continue to improve this train.

We will continue to optimize:

⚙️ Game stability 🚂Train system 🌍 Explore content 🤝 Online experience 🐺 Combat gameplay

Make "OxyRail" more rich and reliable.

⭐ Your review is very important to us

If you like "OxyRail" and are willing to support our development work, please leave your honest review on Steam.

Every real review and suggestion will help more players understand this train, and will also help us continue to optimize game content.

Of course, if you encounter problems or think there are areas where the game can be improved, please let us know.

We will carefully read every feedback and continue to improve.

Thanks to every train conductor for accompanying OxyRail as it continues to move forward. 🌱🚂

We look forward to sailing into the future with you!

—— OxyRail Development Team 🚂✨

Source

Steam News / 29 July 2026

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