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Steam News15 June 20262mo ago

A multitude of issues fixed; the most stable version to date has arrived [2026-0

Added a default train speed limit of 15; however, the host can toggle the "unlimited speed" option in the settings to remove this restriction.

Full notes

Full OxyRail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes2 additions7 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • UI and audio
addedAdded a default train speed limit of 15; however, the host can toggle the "unlimited speed" option in the settings to remove this restriction.
changedSignificantly reduced the performance overhead caused by the hand-cranked engine and optimized the detail level of animations at each upgrade tier.
changedReduced the crafting cost of windmills to balance gameplay.
fixedFixed an issue where the game could freeze or crash during saving.
changedRedesigned collision boxes for many placeable objects, facilitating precise placement and significantly optimizing performance.
fixedFixed an issue where the construction panel would get stuck if a bear destroyed a floor tile while it was being built.

OxyRail changes

addedAdded a default train speed limit of 15; however, the host can toggle the "unlimited speed" option in the settings to remove this restriction.
changedSignificantly reduced the performance overhead caused by the hand-cranked engine and optimized the detail level of animations at each upgrade tier.
changedReduced the crafting cost of windmills to balance gameplay.
fixedFixed an issue where the game could freeze or crash during saving.
changedRedesigned collision boxes for many placeable objects, facilitating precise placement and significantly optimizing performance.
  1. Added a default train speed limit of 15; however, the host can toggle the "unlimited speed" option in the settings to remove this restriction.

  2. Significantly reduced the performance overhead caused by the hand-cranked engine and optimized the detail level of animations at each upgrade tier.

  3. Reduced the crafting cost of windmills to balance gameplay.

  4. Fixed an issue where the game could freeze or crash during saving.

  5. Redesigned collision boxes for many placeable objects, facilitating precise placement and significantly optimizing performance.

  6. Fixed an issue where the construction panel would get stuck if a bear destroyed a floor tile while it was being built.

  7. Fixed an issue where large rocks or mineral deposits would spawn floating on the water's surface.

  8. Fixed a visual glitch where object shadows would often "snap" back into place from a distance during placement.

  9. Fixed an issue where hitting bandits could result in their stats displaying as garbled, nonsensical values.

  10. Fixed issues where dismantling a container holding items would instantly destroy it (causing item loss) or where dismantling was blocked without any user notification.

  11. Fixed an issue where houses in Oxygen Town were floating in mid-air and made minor adjustments to the town's housing layout.

  12. Optimized the shop interface to make the buying and selling experience more enjoyable.

  13. Fixed an issue where rear train cars would disappear when traveling from the final snowy region back to the starting snowy region, preventing progression blocks.

  14. Fixed an issue where the crafting table's expanded panel displayed incorrect category information.

  15. Fixed floating trees and strange visual anomalies in the final snowy region, removed misleading handcarts, and improved overall gameplay.

  16. Addressed numerous potential causes of crashes, significantly reducing the likelihood of the game crashing.

  17. Linked the braking system so that multiple brakes now operate in unison.

  18. Added a setting to toggle the "low power" icon; disabling it hides the UI indicator for insufficient power.

  19. Fixed an issue where ground shadows would constantly flicker; disabled side-lighting shadows to improve overall frame rate.

  20. Fixed an issue where picking up a mask while the inventory was full caused it to drop back to the ground, resulting in a loss of mask durability.

  21. Increased archer accuracy to prevent clumsy AI behavior from negatively affecting the gameplay experience.

  22. Increased the drop rate for supplies, reducing the likelihood of searching a house and finding nothing.

  23. Improved the visual design of the recipe menu to enhance the mood while cooking.

  24. Fixed an issue where the cooking station required additional fuel to continue operating, even though it still had remaining heat/fuel energy.

  25. Fixed an issue where the electric engine failed to display a "low power" icon when out of power.

Source

Steam News / 15 June 2026

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