Full notes
Full Outright update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Upgrade System
Changed the requirements for mastering the LIFESTEAL, DESOLATION skills
Added the TRIPLE JUMP skill
Added to get the LIFE with points
Added reward for completing a level without taking damage
Now points do not expire after character death
Makeup / Bugs
Changed a structure of level 6.4
Changed default controls for combat moves
Added a delay in the air near a wall when pressing the direction button
Fixed a bug due to which the timer value was saved after the death of the character
Fixed a bug that caused the widget to appear in a loop after the character died from presses
Fixed a bug due to which the sound from retractable spikes was summed up
Source
Changelog.gg summarizes and formats this update. How we read updates.
