Full notes
Full Outright update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Decreased collision size of energy pillars for Boss 5
Boss 5 energy pillars no longer deal damage during INVULNERABLE DASH
Boss 5 knockback no longer deals damage while parrying
Changed the structure of Boss 6 sublevel
Decreased collision size of energy waves for Boss 6
Boss 6 energy waves no longer deal damage during INVULNERABLE DASH
Modified Boss 6 mechanics
Added a time buffer at walking off the ledge, after which jumps are counting starts
Source
Changelog.gg summarizes and formats this update. How we read updates.
