In this update7
Full notes
Full Outpost update
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What changed
- Balance
- Maps
- Gameplay
- UI and audio
- Events
- Fixes
Outpost changes
New Buildings: Traps
The building arsenal has been expanded with 3 new buildings: the Mudpool, Stick Trap and Barbed Wire! They all function as a barricade that will slow down (and sometimes damage!) enemies that walk over it.
Berry Bushes
You'll now find Berry Bushes scattered across the map as a rare spawn. You can collect them to replenish your energy a maximum of once per day. Choose carefully, because they do not respawn!
New Talents
Bow Damage
These talents will increase your bow's damage by how much energy you have left. Will you save up your energy for extra damage?
Berry Bushes
These talents will increase the amount of energy you get from harvesting a Berry Bush.
Small Changes
Talents that you can not afford are no longer highlighted
There is now water around the map edges
SHIFT Building is now mentioned in the tutorial
You can now also move by right clicking on the minimap
Collecting Stone/Chests/Runestones now affects the minimap
The options menu can now be accessed in-game
You can now disable automatic equipment swap in the options
Quitting now has a confirmation message
You can now examine (alt-click by default) the shrine for more info on damage and shields
There is now a button to reset all progress
Gathering stone and wood now has some new visuals and sound effects
Balance Changes
Item Rewards
For item rewards, the game now counts the last completed night instead of the last reached night. This means you'll start getting Mythic items once you beat night 50, not once you reach it.
In addition, you'll now receive up to 3 items, up from 2.
Steam Engine
Bonus damage increased from 2 to 3.
Winter Talent
Slow amount decreased from 10% / 20% / 30% / 40% / 50% to 8% / 16% / 24% / 32% / 40%.
Item Traits
The following changes only count for new items. When a bonus is improved by X%, we mean that the amount you get compared to the previous amount is, on average, X% higher. For example, Items that gave +50% chest loot will now give +65% chest loot, making it a 30% increase compared to the previous amount.
Chest Spawn Rate
average bonus increased by 30% .
Chest Rewards
average bonus increased by 30% .
Free Wood Per Day
average bonus increased by 30% .
Free Stone Per Day
average bonus increased by 20% .
Raccoons
Early game players are having difficulties getting going. We don't want to be so harsh in the early levels, so we are reducing the Raccoon's strength by reducing their hitpoints from 2 to 1.
Bugfixes
Lodestones no longer break every so often
Fixed an issue where chest and runestone minimap markings were incorrect
Fixed an issue where an item's 4th mythic trait would not display in the menu
Examine turret damage now correctly includes item bonuses
Fixed an issue where the game-over screen would not display correctly on lower resolutions
Source
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