Update 0.6.0 - Achievements, Survey, News and More
Hello and Happy belated Easter, the update brings the promised first batch of Achievements (-> 34). Please let me know if there are unclear descriptions, other thoughts, bugs, or difficulties that are too overtuned.!
In this update1
Full notes
Full Outnumbered update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello and Happy belated Easter,
What changed
0 fixes4 additions0 changes0 removals
Compatibility
Gameplay
addedthe update brings the promised first batch of Achievements (-> 34). Please let me know if there are unclear descriptions, other thoughts, bugs, or difficulties that are too overtuned.! Additionally, the explosion size of the guided missile and auto missiles got reduced. This is also a good time to thank you for your Pro Edition support! DLC sales will reach 1,000 in the next few months, which enabled me to add all the improvements and new content since the F2P release! The next update will address some backlog items like the Linux controller bug, and maybe it's a good time to add some new UI animations and do some marketing. For the new content, I need your input:
addedSurveyI'm working on a new roadmap for V1.0. This time I want to implement exactly what you want, so if possible please take max 5 min of your time to complete the following survey:
addedSurveyI'll give away at least 10 keys for my new game -> Arcane Warlords Note: Winners will be notified when the survey ends (no end date set yet). Keys will be mailed during launch week.
addedSurveyHow to participate You'll get the instructions after submitting the survey form . The keys will be sent via email, so you'll need your Steam Name and email address to participate. Adding the game to your wishlist is always highly appreciated! Besides the obvious Steam algorithm reason, is that the number is really crucial for making investment decisions (time, art to buy, timeline).
Outnumbered changes
addedthe update brings the promised first batch of Achievements (-> 34). Please let me know if there are unclear descriptions, other thoughts, bugs, or difficulties that are too overtuned.! Additionally, the explosion size of the guided missile and auto missiles got reduced. This is also a good time to thank you for your Pro Edition support! DLC sales will reach 1,000 in the next few months, which enabled me to add all the improvements and new content since the F2P release! The next update will address some backlog items like the Linux controller bug, and maybe it's a good time to add some new UI animations and do some marketing. For the new content, I need your input:
addedI'm working on a new roadmap for V1.0. This time I want to implement exactly what you want, so if possible please take max 5 min of your time to complete the following survey:
addedI'll give away at least 10 keys for my new game -> Arcane Warlords Note: Winners will be notified when the survey ends (no end date set yet). Keys will be mailed during launch week.
addedHow to participate You'll get the instructions after submitting the survey form . The keys will be sent via email, so you'll need your Steam Name and email address to participate. Adding the game to your wishlist is always highly appreciated! Besides the obvious Steam algorithm reason, is that the number is really crucial for making investment decisions (time, art to buy, timeline).
the update brings the promised first batch of Achievements (-> 34). Please let me know if there are unclear descriptions, other thoughts, bugs, or difficulties that are too overtuned.! Additionally, the explosion size of the guided missile and auto missiles got reduced. This is also a good time to thank you for your Pro Edition support! DLC sales will reach 1,000 in the next few months, which enabled me to add all the improvements and new content since the F2P release! The next update will address some backlog items like the Linux controller bug, and maybe it's a good time to add some new UI animations and do some marketing. For the new content, I need your input:
Survey
I'm working on a new roadmap for V1.0. This time I want to implement exactly what you want, so if possible please take max 5 min of your time to complete the following survey:
The path to V1.0 will be heavily influenced by the results of this survey.
If the survey response rate reaches a certain level, I'll give you a detailed summary.
I'll give away at least 10 keys for my new game -> Arcane Warlords Note: Winners will be notified when the survey ends (no end date set yet). Keys will be mailed during launch week.
How to participate You'll get the instructions after submitting the survey form. The keys will be sent via email, so you'll need your Steam Name and email address to participate. Adding the game to your wishlist is always highly appreciated! Besides the obvious Steam algorithm reason, is that the number is really crucial for making investment decisions (time, art to buy, timeline).