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Steam News21 December 20256mo ago

Update #8

Hey everyone! This update is mainly focused on bugfixes, improvements and localization. The next updates will have some new content.

Full notes

Full Outbreak Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! This update is mainly focused on bugfixes, improvements and localization. The next updates will have some new content.

What changed

4 fixes13 additions13 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Store
  • Fixes
addedHey everyone! This update is mainly focused on bugfixes, improvements and localization. The next updates will have some new content.
changedCore GameplayStorage window is now a bit taller and can display more items at once
changedCore GameplayStorage now shows correct values after loading or building
addedCore GameplayAdded instructions for moving items from/to storage using gamepad
addedCore GameplayYou can now store/take the whole stack from/to inventory by pressing right click (left click – move one item)
changedCore GameplayIncreased player flashlight distance and radius

Core Gameplay

-Storage window is now a bit taller and can display more items at once

-Storage now shows correct values after loading or building

-Added instructions for moving items from/to storage using gamepad

-You can now store/take the whole stack from/to inventory by pressing right click (left click – move one item)

-Increased player flashlight distance and radius

-Added ability to untrack quests, and manually add or remove current goal Steam post image

-Added container to the basement, can be built via renovation menu

Steam post imageSteam post image

-New item: Fish Soup, can be cooked using the kitchen stove

Sleep & Rebalance

-You can now sleep 6 hours (previously only 2, 4 and 8 hours)

-Sleeping now restores more HP and reduces hunger loss

-Added more starter food (house storage, auto repair shop and vehicle trunk)

-Small spawn rate rebalances, should play a bit better for new players (based on feedback)

-Car storage is now a bit bigger by default

-Overall food rebalance (how much stats prepared dishes restore)

Locations & World

-Port location improvements – no more random metal containers in the air and other flying objects

-Improved Fishing Village location – fixed floating objects, stuck barrels and other bugs

-Improved Auto Repair Shop location + underground sewer, fixed rocks going through the floor, fixed some collisions and holes in walls

-Improved Canyon location – railway rails collisions and visuals

-Goodwins Farm and Military Base now have increased loading distance, so they should no longer pop in instantly

-At Goodwins Farm, night lights and light poles were added

Localization

Added Italian translation to the game

Added Italian Steam page, roadmap and other info

Fixed many German localization issues

Thanks to Marek Van Helden from Discord for helping find them

Bugfixes & Other Improvements

-Fixed vehicle colliding with berry plants and other plants

-Fixed bug with auto shooting after dying

-Fixed bug where car auto driving could get stuck when opening Map or Journal

-When dying and losing random loot, you will never lose quest items or sleeping tent

-Removed EOS SDK (it was never used but was included in the game)

Thank you all for your continued support, feedback, reviews, and bug reports — it helps a lot and really motivates me.

I’ll keep polishing the game, fixing issues, and preparing new content for the upcoming updates.

Source

Steam News / 21 December 2025

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