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Steam News14 October 20205y ago

Treasure Royale is released!

We are happy to announce that OoR: Treasure Royale 1.0 is released! After many months of developing we feel ready to show the game to you and the broaden audience!

In this update2

Full notes

Full Out of Reach: Treasure Royale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Performance
addedWe are happy to announce that OoR: Treasure Royale 1.0 is released! After many months of developing we feel ready to show the game to you and the broaden audience! Nevertheless, we are already working on new features listed below. Don't hesitate to share your opinion on the Steam hub or directly on our Discord!
changedSword finishers - improved sneaky attacks with higher damage and many animations
fixedChangelog 1.0.3 -6:Fixed:
addedChangelog 1.0.3 -6:players in weird poses when the are still joining- the first objective that can now spawn in a random place max 1km from a crew
addedChangelog 1.0.3 -6:drinking and smoking from the FPP view- joining empty lobbies in certain cases- reloading animation to match HUD bullet count
changedChangelog 1.0.3 -6:no damage of AOF explosions in certain cases

Out of Reach: Treasure Royale changes

addedWe are happy to announce that OoR: Treasure Royale 1.0 is released! After many months of developing we feel ready to show the game to you and the broaden audience! Nevertheless, we are already working on new features listed below. Don't hesitate to share your opinion on the Steam hub or directly on our Discord!
changedSword finishers - improved sneaky attacks with higher damage and many animations
fixedFixed:
addedplayers in weird poses when the are still joining- the first objective that can now spawn in a random place max 1km from a crew
addeddrinking and smoking from the FPP view- joining empty lobbies in certain cases- reloading animation to match HUD bullet count

We are happy to announce that OoR: Treasure Royale 1.0 is released! After many months of developing we feel ready to show the game to you and the broaden audience! Nevertheless, we are already working on new features listed below. Don't hesitate to share your opinion on the Steam hub or directly on our Discord!

What's next to come:

  • tactical grenades such as Smoke Bomb

  • multibolt crossbow - silent and waterproof

  • Sword finishers - improved sneaky attacks with higher damage and many animations

Planned:

  • rotary mortars - big cannons placed on most crowded spots on the archipelago, ready to sink any ship

  • cannon ammo types - f.e. chainlinked balls to destroy sail masts easier

  • explosive floating barrels

Under discussion (let us know what you think):

  • Another ship to choose, better for Duo teams

  • Pirate Hang-glider made of a small boat and sails, ready to be launch from cliffs

Join our Discord: https://discord.gg/znzQ7gb

Ask us anything or find a crew to sail together

Big thanks to everyone who played during the Steam Festival, reported issues and shared ideas for the upcoming patches! Here's the changelog with the last week fixes:

Changelog 1.0.3 -6:

  • Fixed:

  • floors that could eat weapons on the Aztec island

  • walls that could make players stuck

  • infinite loading screens in certain situations

  • player count in certain situations

  • players in weird poses when the are still joining- the first objective that can now spawn in a random place max 1km from a crew

  • chat colors

  • drinking and smoking from the FPP view- joining empty lobbies in certain cases- reloading animation to match HUD bullet count

  • player's dead chest to better snap and sail on ships

  • no damage of AOF explosions in certain cases

  • no perma damage indicator (lower HP bar) in certain cases

  • bamboo damaged roofs that could make players stuck Added popup when player's GPU has no required Shader Model 5.0 Added option to stop using medkit when climbing, fixing ships, using wheel and cannons

Source

Steam News / 14 October 2020

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