In this update2
Full notes
Full Out of Reach: Treasure Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Out of Reach: Treasure Royale changes
We are happy to announce that OoR: Treasure Royale 1.0 is released! After many months of developing we feel ready to show the game to you and the broaden audience! Nevertheless, we are already working on new features listed below. Don't hesitate to share your opinion on the Steam hub or directly on our Discord!
What's next to come:
tactical grenades such as Smoke Bomb
multibolt crossbow - silent and waterproof
Sword finishers - improved sneaky attacks with higher damage and many animations
Planned:
rotary mortars - big cannons placed on most crowded spots on the archipelago, ready to sink any ship
cannon ammo types - f.e. chainlinked balls to destroy sail masts easier
explosive floating barrels
Under discussion (let us know what you think):
Another ship to choose, better for Duo teams
Pirate Hang-glider made of a small boat and sails, ready to be launch from cliffs
Join our Discord: https://discord.gg/znzQ7gb
Ask us anything or find a crew to sail together
Big thanks to everyone who played during the Steam Festival, reported issues and shared ideas for the upcoming patches! Here's the changelog with the last week fixes:
Changelog 1.0.3 -6:
Fixed:
floors that could eat weapons on the Aztec island
walls that could make players stuck
infinite loading screens in certain situations
player count in certain situations
players in weird poses when the are still joining- the first objective that can now spawn in a random place max 1km from a crew
chat colors
drinking and smoking from the FPP view- joining empty lobbies in certain cases- reloading animation to match HUD bullet count
player's dead chest to better snap and sail on ships
no damage of AOF explosions in certain cases
no perma damage indicator (lower HP bar) in certain cases
bamboo damaged roofs that could make players stuck Added popup when player's GPU has no required Shader Model 5.0 Added option to stop using medkit when climbing, fixing ships, using wheel and cannons
Source
Changelog.gg summarizes and formats this update. How we read updates.
