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Steam News16 November 20205y ago

#Out of Oblivion 1.7

-Improved office location -Improved lighting optimization at level 6 -Fixed the main character, when shooting down, bullets hit an invisible obstacle -Fixed bulbs in Sector A -Fixed walls in Sector A -Fixed walls in Sec

Full notes

Full Out of Oblivion update

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What changed

1 fix0 additions1 change1 removal
  • Performance
  • Gameplay
changedImproved office location -Improved lighting optimization at level 6
fixedFixed the main character, when shooting down, bullets hit an invisible obstacle -Fixed bulbs in Sector A -Fixed walls in Sector A -Fixed walls in Sector B -Fixed an urn near the shooting range at level 3 -Fixed a panel that displayed incorrect information about the state of the door, at level 3 -Fixed textures of lamps at level 3 in the transit location -Fixed a knocked down fence in the sewer -Fixed bulbs in Sector B -Fixed beams at level 6 -Fixed floor at level 6 -Fixed boxes at level 6 -Fixed fences floating in the air at level 6 -Fixed ceiling collision in the main sector
removedRemoved lighting on level 3 in one of the rooms to improve performance

Out of Oblivion changes

changedImproved office location -Improved lighting optimization at level 6
fixedFixed the main character, when shooting down, bullets hit an invisible obstacle -Fixed bulbs in Sector A -Fixed walls in Sector A -Fixed walls in Sector B -Fixed an urn near the shooting range at level 3 -Fixed a panel that displayed incorrect information about the state of the door, at level 3 -Fixed textures of lamps at level 3 in the transit location -Fixed a knocked down fence in the sewer -Fixed bulbs in Sector B -Fixed beams at level 6 -Fixed floor at level 6 -Fixed boxes at level 6 -Fixed fences floating in the air at level 6 -Fixed ceiling collision in the main sector
removedRemoved lighting on level 3 in one of the rooms to improve performance

-Improved office location -Improved lighting optimization at level 6

-Fixed the main character, when shooting down, bullets hit an invisible obstacle -Fixed bulbs in Sector A -Fixed walls in Sector A -Fixed walls in Sector B -Fixed an urn near the shooting range at level 3 -Fixed a panel that displayed incorrect information about the state of the door, at level 3 -Fixed textures of lamps at level 3 in the transit location -Fixed a knocked down fence in the sewer -Fixed bulbs in Sector B -Fixed beams at level 6 -Fixed floor at level 6 -Fixed boxes at level 6 -Fixed fences floating in the air at level 6 -Fixed ceiling collision in the main sector

-Removed lighting on level 3 in one of the rooms to improve performance

Source

Steam News / 16 November 2020

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