What changed
1 fix1 addition1 change0 removals
addedAdded animation of running with weapon -Added animation of walking with weapon -Improved character crouch animation
fixedFixed squatting. Now the character will not get stuck if there is an obstacle above him -Fixed a bug that prevents the character from crouching, jumping, before starting to run -Fixed a bug that made the character very slow when spawning to a location -Fixed a scene in the elevator, during which the player can shoot and turning on flashlight -Fixed jump sound not playing after landing on the floor, in sewer level -Fixed flashlight reflections -Fixed gates A1; A3 through which bots could hardly pass -Fixed objects that displayed the wrong effect of a bullet hit -Fixed walls in Sector A -Fixed the floor in the "Transit" location -Fixed flying rocks and grass in the sewer -Fixed ceiling in the sewer -Fixed translation (Russian)
changedChanged the sound of jumping on a wood material -Reduced weapon dangling when rotating the camera
Out of Oblivion changes
addedAdded animation of running with weapon -Added animation of walking with weapon -Improved character crouch animation
fixedFixed squatting. Now the character will not get stuck if there is an obstacle above him -Fixed a bug that prevents the character from crouching, jumping, before starting to run -Fixed a bug that made the character very slow when spawning to a location -Fixed a scene in the elevator, during which the player can shoot and turning on flashlight -Fixed jump sound not playing after landing on the floor, in sewer level -Fixed flashlight reflections -Fixed gates A1; A3 through which bots could hardly pass -Fixed objects that displayed the wrong effect of a bullet hit -Fixed walls in Sector A -Fixed the floor in the "Transit" location -Fixed flying rocks and grass in the sewer -Fixed ceiling in the sewer -Fixed translation (Russian)
changedChanged the sound of jumping on a wood material -Reduced weapon dangling when rotating the camera
1.2
-Added animation of running with weapon -Added animation of walking with weapon -Improved character crouch animation
-Fixed squatting. Now the character will not get stuck if there is an obstacle above him -Fixed a bug that prevents the character from crouching, jumping, before starting to run -Fixed a bug that made the character very slow when spawning to a location -Fixed a scene in the elevator, during which the player can shoot and turning on flashlight -Fixed jump sound not playing after landing on the floor, in sewer level -Fixed flashlight reflections -Fixed gates A1; A3 through which bots could hardly pass -Fixed objects that displayed the wrong effect of a bullet hit -Fixed walls in Sector A -Fixed the floor in the "Transit" location -Fixed flying rocks and grass in the sewer -Fixed ceiling in the sewer -Fixed translation (Russian)
-Changed the sound of jumping on a wood material -Reduced weapon dangling when rotating the camera