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Steam News24 August 20205y ago

#Out of Oblivion 1.2

1.2 -Added animation of running with weapon -Added animation of walking with weapon -Improved character crouch animation -Fixed squatting.

Full notes

Full Out of Oblivion update

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What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedAdded animation of running with weapon -Added animation of walking with weapon -Improved character crouch animation
fixedFixed squatting. Now the character will not get stuck if there is an obstacle above him -Fixed a bug that prevents the character from crouching, jumping, before starting to run -Fixed a bug that made the character very slow when spawning to a location -Fixed a scene in the elevator, during which the player can shoot and turning on flashlight -Fixed jump sound not playing after landing on the floor, in sewer level -Fixed flashlight reflections -Fixed gates A1; A3 through which bots could hardly pass -Fixed objects that displayed the wrong effect of a bullet hit -Fixed walls in Sector A -Fixed the floor in the "Transit" location -Fixed flying rocks and grass in the sewer -Fixed ceiling in the sewer -Fixed translation (Russian)
changedChanged the sound of jumping on a wood material -Reduced weapon dangling when rotating the camera

Out of Oblivion changes

addedAdded animation of running with weapon -Added animation of walking with weapon -Improved character crouch animation
fixedFixed squatting. Now the character will not get stuck if there is an obstacle above him -Fixed a bug that prevents the character from crouching, jumping, before starting to run -Fixed a bug that made the character very slow when spawning to a location -Fixed a scene in the elevator, during which the player can shoot and turning on flashlight -Fixed jump sound not playing after landing on the floor, in sewer level -Fixed flashlight reflections -Fixed gates A1; A3 through which bots could hardly pass -Fixed objects that displayed the wrong effect of a bullet hit -Fixed walls in Sector A -Fixed the floor in the "Transit" location -Fixed flying rocks and grass in the sewer -Fixed ceiling in the sewer -Fixed translation (Russian)
changedChanged the sound of jumping on a wood material -Reduced weapon dangling when rotating the camera

1.2

-Added animation of running with weapon -Added animation of walking with weapon -Improved character crouch animation

-Fixed squatting. Now the character will not get stuck if there is an obstacle above him -Fixed a bug that prevents the character from crouching, jumping, before starting to run -Fixed a bug that made the character very slow when spawning to a location -Fixed a scene in the elevator, during which the player can shoot and turning on flashlight -Fixed jump sound not playing after landing on the floor, in sewer level -Fixed flashlight reflections -Fixed gates A1; A3 through which bots could hardly pass -Fixed objects that displayed the wrong effect of a bullet hit -Fixed walls in Sector A -Fixed the floor in the "Transit" location -Fixed flying rocks and grass in the sewer -Fixed ceiling in the sewer -Fixed translation (Russian)

-Changed the sound of jumping on a wood material -Reduced weapon dangling when rotating the camera

Source

Steam News / 24 August 2020

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