In this update2
Full notes
Full Orin update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
- Balance
- Gameplay
- Maps
changedEnemies share common behaviorsHealth
changedEnemies share common behaviorsHazard capabilities
changedLet's make them flySome enemies are now capable of traversing the map without gravity (flying) using A* algorithm for path finding.
Orin changes
changedHealth
changedHazard capabilities
changedSome enemies are now capable of traversing the map without gravity (flying) using A* algorithm for path finding.
Enemies share common behaviors
We are choosing from a range of enemies and implemented the first 3 basic AIs. All the enemies derivate from the same common structure containing:
Player awareness
Health
Hazard capabilities
Let's make them fly
Some enemies are now capable of traversing the map without gravity (flying) using A* algorithm for path finding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
