Update log
Full Orebound update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings fellow dwarves,
Extracted changes
- Fixes
- UI and audio
- Gameplay
- Workshop
We have a small, but important update available today, following further bug fixes that needed implementing from Anvil Update 3.
Full Patch Notes:
Fixed a bug where the belts coming out of splitters would sometimes stop working after loading a save
Fixed a bug where the Auto Farms quests wouldn't autocomplete.
Pressing interact while in building UI now closes UI even when looking at non-interactable building
Reduced Deepseeker collision while placing
Disabled camera lock while in UI
Made Deepseeker easier to place
Fixed Airship NPC not moving / shovelling
Stone wall snap fixes
Fixed build hammer not returning to neutral when exiting build hammer menu to not build
Fixed Brewmaster quest not auto completing or being completable
Fixed new stone block pieces not having snap points
Fixed books in citadel
Fixed copper pots on belts
If you would like to meet other like-minded dwarves or suggest ideas for future updates, join our Discord: https://discord.gg/rD6cXwgppk
As always, thank you for your support!
Source
