Update log
Full Orebound update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
Fellow Dwarves! Tonight we are putting an update live to the "thenextupdate" branch of the game. We are testing something for older PC's machines. Specifically people who are running under 6 cores. So 4 core machines primarily. These are normally CPU's around the 8+ year old mark. However we keep getting players telling us that these machines are struggling so we've tried some tweaks to support these over the last few days. If you have one of these then we would really like if you check out this branch and see if it helps you. If not then please still check it out because we've changed some CPU configurations for this and would like to know if it effects anyone else. Theres also some other changes coming tonight mainly bug fixes. We have removed the need for a password so you just need to access "thenextupdate" branch in your Steam properties! Fixed Infinite loop when placing elevators inside each other Can now switch build modes while climbing ladder Added Extra UI to main menu. Lastly, over 2000 people played Orebound this weekend. Please please please drop us a review if you're enjoying the game as we really need your support to keep the game growing! If everything is ok with this next update then we will set it live for everyone this week. Probably tomorrow. Thank you all so much and we hope you're enjoying the Deepseeker! We are already working on another update we shall give you details on soon! Thanks Dwarves!
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