Orebound
Steam News 21 November 20256mo ago

Anvil Update 3 - Hotfixes

Greetings Fellow Dwarves, Following our latest release yesterday, Anvil Update 3, we’ve released a small patch to fix most of the bugs from the latest update. We’re incredibly happy with how the new changes have been re…

Update log

Full Orebound update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings Fellow Dwarves,

Extracted changes

4 fixes2 additions2 changes1 removal
  • Gameplay
  • Fixes
  • Store
addedFollowing our latest release yesterday, Anvil Update 3, we’ve released a small patch to fix most of the bugs from the latest update. We’re incredibly happy with how the new changes have been received, but we are always working hard to ensure all new content or changes are as optimised as possible.
removedOpening Temple door before talking to Deepseeker NPC no longer soft locks quest
changedIncreased size of area where foliage is cleared beneath Airship landing point
fixedFixed issues with Deepseeker not being able to be placed in certain rotations
fixedFixed shovel being wrong on NPC dwarf on airship
fixedFixed take all button on blacksmith taking items that it shouldn't and emptying inventory

Following our latest release yesterday, Anvil Update 3, we’ve released a small patch to fix most of the bugs from the latest update. We’re incredibly happy with how the new changes have been received, but we are always working hard to ensure all new content or changes are as optimised as possible.

Our full list of bug fixes:

  • Opening Temple door before talking to Deepseeker NPC no longer soft locks quest

  • Increased size of area where foliage is cleared beneath Airship landing point

  • Fixed issues with Deepseeker not being able to be placed in certain rotations

  • Fixed shovel being wrong on NPC dwarf on airship

  • Fixed take all button on blacksmith taking items that it shouldn't and emptying inventory

  • Guidelines on several lights and braziers have been moved up so they are visible when placing on buildings

  • Bolts will properly stick to skeleton of orc, boss orc and ogre

  • Added missing edge wood wall snaps to large wood wall

  • Fixed clients being able to duplicate buildings by spam clicking build quickly before the resources are used

We are always actively looking for suggestions and improvements to make the world of Orebound as exciting and engaging as possible. If you would like to meet more like-minded dwarves or suggest game features, please join our Discord:

https://discord.gg/tcFWQ6Rj

Thank you for your continued support!

Source

Steam News / 21 November 2025

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