Full notes
Full Order Of The Gatekeepers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Order Of The Gatekeepers changes
The new mazing gamemode is complete and getting tested, but in the meantime I have a bit of balance and a few bugs to fix.
Patch Notes:
Added a failsafe to the Tower targeting loop to prevent it from breaking in certain circumstances.
Tunneler: Mole Beartraps now expire after 120s or if a player builds or moves a Tower on top of them.
Tunneler: Mole Patrol can now be cast on any part of the level that is not currently blocked by a Tower.
Hybrid Artillery: Mines now explode after 180s if no enemy touches them or if a player builds or moves a Tower on top of them.
- Hybrid ArtilleryMine placement logic changed to allow mines on buildable spaces that are not currently blocked by a Tower.
Fire Elemental: Chain effect now respects level geometry better.
The Whirlwind: Drop ability now deals 150 + 25/Lvl damage along with its stun.
Enemy APC Explosion radius on death increased from 250->300.
- Black HoleInsatiable Mass base mana cost increased from 7.5->8.
- FireballBuild price increased from 85->125g.
Potions & Scholar's Last Lecture items can no longer be applied to Support Structures to prevent mis-clicks.
If you have any issues or suggestions you can stop by the game's Discord or the Steam forums, I'm always open to everyone's feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
