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Steam News13 April 20206y ago

QoL Changes & Some Balancing

Here is the start of many changes that will come based on feedback. There's still a bunch more to do but I thought I'd get these out there before I start on the rest.

Full notes

Full Order Of The Gatekeepers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedTower Sell Mode is now a general selling mode. If you click a Tower or an Item while the selling cursor is active it will sell them. Previously Items were sold by middle-clicking them.
addedAdded audio cue for selling an Item.
addedReality Shard: Item is now Toggleable. When enabled 70% of your Tower's normal attack damage is converted to Magic Damage at the cost of 5 mana per attack. If your Tower does not have at least 5 mana, it will act as if the item is toggled off.
addedManifest Sorcery: Item is now Toggleable. When enabled 100% of your Tower's Magic Damage is converted to normal attack damage. Increases cost of all Abilities by 40% while toggled on.
addedBuild Tooltip has a label that roughly describes the role of the Tower. As certain Towers are quite flexible in their builds it mostly serves to improve the new player experience.
changedAbility Tooltip now shows at a glance what the damage type of the Ability is.
Invigorator chance to buff on Ability cast2025%Invigorator chance to buff on Ability cast increased, buffInhibitor Buff duration78sInhibitor Buff duration increased, buffPipe of Clarity Buff duration1012sPipe of Clarity Buff duration increased, buff

Order Of The Gatekeepers changes

changedTower Sell Mode is now a general selling mode. If you click a Tower or an Item while the selling cursor is active it will sell them. Previously Items were sold by middle-clicking them.
addedAdded audio cue for selling an Item.
addedReality Shard: Item is now Toggleable. When enabled 70% of your Tower's normal attack damage is converted to Magic Damage at the cost of 5 mana per attack. If your Tower does not have at least 5 mana, it will act as if the item is toggled off.
addedManifest Sorcery: Item is now Toggleable. When enabled 100% of your Tower's Magic Damage is converted to normal attack damage. Increases cost of all Abilities by 40% while toggled on.
addedBuild Tooltip has a label that roughly describes the role of the Tower. As certain Towers are quite flexible in their builds it mostly serves to improve the new player experience.

Here is the start of many changes that will come based on feedback. There's still a bunch more to do but I thought I'd get these out there before I start on the rest.

Patch Notes:

  • Tower Sell Mode is now a general selling mode. If you click a Tower or an Item while the selling cursor is active it will sell them. Previously Items were sold by middle-clicking them.

  • Added audio cue for selling an Item.

  • Reality ShardItem is now Toggleable. When enabled 70% of your Tower's normal attack damage is converted to Magic Damage at the cost of 5 mana per attack. If your Tower does not have at least 5 mana, it will act as if the item is toggled off.
  • Manifest SorceryItem is now Toggleable. When enabled 100% of your Tower's Magic Damage is converted to normal attack damage. Increases cost of all Abilities by 40% while toggled on.
  • Build Tooltip has a label that roughly describes the role of the Tower. As certain Towers are quite flexible in their builds it mostly serves to improve the new player experience.

  • Ability Tooltip now shows at a glance what the damage type of the Ability is.

  • Buff & Debuff stats are now clearly marked in the Ability Tooltip. For example, Volcano's Eruption now clearly differentiates between the damage dealt by the initial blast and its DoT burn. If an Ability solely provides a Buff or Debuff this marking is not included as it is redundant.

  • Invigorator chance to buff on Ability cast from 20->25%.

  • Fireball Concentration mana to damage conversion percentage from 40+2.4/Lvl->35+0.2/Lvl.

  • Inhibitor Buff duration from 7->8s.

  • Pipe of Clarity Buff duration from 10->12s.

Source

Steam News / 13 April 2020

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