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Steam News12 May 201610y ago

Update 1.21 Hotfix Now Available

A small list of low hanging fruit hotfixes for some issues reported by players of the first release build.

Full notes

Full Orc Assault update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedA small list of low hanging fruit hotfixes for some issues reported by players of the first release build. Some work done on balancing, but please report back on difficulty as we will continue to work on the balance of the random level creep. reduced game dust particles by 90% nurffed all creep types initial starting stats - starting HP by 33% - spawn per wave by 20% - shields by 33% - lowered creep starting speed by 50% - 70% - wave increase hp deduced by 50% adjusted perks menu to avoid tree occusion adjusted position of tower selection menu and tower info menu on fire wand added extra mountain geometry in BG added health and shield indicators on creep added damage point popups on damaged creep added build indicators on towers adjusted creep path to being in revised cave art

Orc Assault changes

changedA small list of low hanging fruit hotfixes for some issues reported by players of the first release build. Some work done on balancing, but please report back on difficulty as we will continue to work on the balance of the random level creep. reduced game dust particles by 90% nurffed all creep types initial starting stats - starting HP by 33% - spawn per wave by 20% - shields by 33% - lowered creep starting speed by 50% - 70% - wave increase hp deduced by 50% adjusted perks menu to avoid tree occusion adjusted position of tower selection menu and tower info menu on fire wand added extra mountain geometry in BG added health and shield indicators on creep added damage point popups on damaged creep added build indicators on towers adjusted creep path to being in revised cave art

A small list of low hanging fruit hotfixes for some issues reported by players of the first release build. Some work done on balancing, but please report back on difficulty as we will continue to work on the balance of the random level creep. reduced game dust particles by 90% nurffed all creep types initial starting stats - starting HP by 33% - spawn per wave by 20% - shields by 33% - lowered creep starting speed by 50% - 70% - wave increase hp deduced by 50% adjusted perks menu to avoid tree occusion adjusted position of tower selection menu and tower info menu on fire wand added extra mountain geometry in BG added health and shield indicators on creep added damage point popups on damaged creep added build indicators on towers adjusted creep path to being in revised cave art

Source

Steam News / 12 May 2016

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