HomeGamesUpdatesPricingMethodology
Steam News13 March 20233y ago

v0.7.5 Balancing Patch

Players General Reduced base physical damage. Increased base OrbThrow cooldown slightly. Increased physical damage of melee attack slightly. Increased the difference in base stats between the different OrbWarriors.

Full notes

Full OrbWars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions36 changes0 removals
  • Balance
  • Gameplay
  • Compatibility
  • Performance
changedGeneralReduced base physical damage.
changedGeneralIncreased base OrbThrow cooldown slightly.
changedGeneralIncreased physical damage of melee attack slightly.
changedGeneralIncreased the difference in base stats between the different OrbWarriors. (For details, see below.)
addedAlphaIncreased all base stats slightly. (In his role as the jack of all trades, none of his stats are supposed to stand out specifically, but all of them could use a small buff in order to keep up with his new and improved OrbWarrior friends.)
changedBetaIncreased stamina.

Players

General

  • Reduced base physical damage.

  • Increased base OrbThrow cooldown slightly.

  • Increased physical damage of melee attack slightly.

  • Increased the difference in base stats between the different OrbWarriors. (For details, see below.)

Alpha

  • Increased all base stats slightly. (In his role as the jack of all trades, none of his stats are supposed to stand out specifically, but all of them could use a small buff in order to keep up with his new and improved OrbWarrior friends.)

Beta

  • Increased stamina.

  • Increased movement speed.

  • Increased repair speed.

  • Added a base critical hit chance.

  • Reduced base health.

  • Reduced base physical resistance.

  • Reduced base elemental resistance.

Gamma

  • Increased base health greatly.

  • Increased base physical resistance.

  • Increased base elemental resistance.

  • Increased base stability.

  • Reduced base physical damage.

Omega

  • Increased base physical damage.

  • Increased base elemental damage.

  • Increased base impact.

  • Added a base critical hit chance.

  • Reduced base health.

  • Reduced base physical resistance.

  • Reduced base elemental resistance.

Enemies

General

  • Increased the amount of bonus health enemies get for each additional player beyond the first for all enemies.

  • Increased base health slightly.

Pawn

Jack Surprise (Jack in the Boxes)

  • Increased jump speed.

  • Decreased jump cooldown.

  • The Jack now jumps around a bit more before exiting his box.

Suzanne

  • Decreased base health (This balances out the bonus health per player increase. She now has less health than before at 1 or 2 players, but more at 3 or 4 players.)

Perks

General

  • Stat increases from perks now always get rounded up.

Plasma Engine

  • Reduced the amount of times this perk can be picked from ~~3~~ >> 2.

Quickloader

  • Reduced the amount of times this perk can be picked from ~~3~~ >> 1.

  • Spike Attachments

  • Increases any physical damage you deal by ~~20/30/40%~~ >> 10/20/30%.

OrbBoosts[/h1

General

  • ActiveIncreased elemental damage of most OrbBoosts

ExplosionBoost

  • * ActiveIncreased elemental damage.
  • * MeleeIncreased amount of explosions slightly.

ShockBoost

  • Active: Now deals a small amount of damage to enemies hit.

SplitBoost

  • ActiveIncreased projectile amount.
  • ActiveIncreased elemental damage per projectile.
  • MeleeIncreased projectile amount.

Source

Steam News / 13 March 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.