HomeGamesUpdatesMethodology
Steam News5 January 20242y ago

v0.8.1

--- Large Changes --- Gameplay: Slide Attack (New Dodge Mechanic): Players now slide when dodging. Sliding into an enemy knocks them up and inflicts a small amount of damage.

Full notes

Full Orbit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Balance
addedGameplay: Slide Attack (New Dodge Mechanic): Players now slide when dodging. Sliding into an enemy knocks them up and inflicts a small amount of damage. Players will still avoid damage whiling dodging. New Weapon (Flag Lance): Attack - A slow strong attack. Inflicts 16 damage. Special - Leap upwards and slam down, stunning all enemies for 1.5 seconds and causing 20 damage. Attack Knockback: Melee weapons now slowdown and/or knockback other Players. HP Recovery: Health will now regenerate after not taking damage for 10 seconds (based on damage taken + damage dealt). Damage Text + Graphical Update: All in-game text displays (damage numbers, dodge alert etc.) have been updated and should look clearer. All objects + blocks have been updated to better match the new Player model.
fixedGameplay: All Weapons appearances have been slightly upgraded. All NPC appearances have been slightly upgraded. The "Stone Launcher" and "Wooden Blade" weapon appearances have been upgraded. "Stone Launcher" damage increased (9 -> 12). "Stone Launcher" mana increased (25 -> 35). Bots are now easier and more fair (slower reactions, attack/dodge less etc.). "Mace Weapon" attack range has been slightly lowered. Bug Fixes: Fixed Steam API bug that was causing memory leaks after longer Multiplayer games.
"Stone Launcher" damage increased (912"Stone Launcher" damage increased ( increased, buff"Stone Launcher" mana increased (2535"Stone Launcher" mana increased ( increased, buff

--- Large Changes ---

  • Gameplay:

    • Slide Attack (New Dodge Mechanic):

      • Players now slide when dodging. Sliding into an enemy knocks them up and inflicts a small amount of damage. Players will still avoid damage whiling dodging.

      New Weapon (Flag Lance):

      • Attack - A slow strong attack. Inflicts 16 damage.

      • Special - Leap upwards and slam down, stunning all enemies for 1.5 seconds and causing 20 damage.

      Attack Knockback:

      • Melee weapons now slowdown and/or knockback other Players.

      HP Recovery:

      • Health will now regenerate after not taking damage for 10 seconds (based on damage taken + damage dealt).

      Damage Text + Graphical Update:

      • All in-game text displays (damage numbers, dodge alert etc.) have been updated and should look clearer.

      • All objects + blocks have been updated to better match the new Player model.

--- Small Changes ---

  • Gameplay:

    • All Weapons appearances have been slightly upgraded.

    • All NPC appearances have been slightly upgraded.

    • The "Stone Launcher" and "Wooden Blade" weapon appearances have been upgraded.

    • "Stone Launcher" damage increased (9 -> 12).

    • "Stone Launcher" mana increased (25 -> 35).

    • Bots are now easier and more fair (slower reactions, attack/dodge less etc.).

    • "Mace Weapon" attack range has been slightly lowered.

    Bug Fixes:

    • Fixed Steam API bug that was causing memory leaks after longer Multiplayer games.

Source

Steam News / 5 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.