Full notes
Full Operation Obliteration 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Events
You asked for more brutal FPS action, and you got it. The lighting is harsh, The music intense, the smell of flesh, and utterly ruthless enemies. Welcome to Operation Obliteration's meatgrinder challenge level. A no-mercy survival gauntlet where hesitation means death.
Endless waves. Quick enemies. No safe spaces. No love. Tight corridors, kill zones, nowhere to hide. Every bullet matters. Every mistake gets punished. Expect constant ambushes. Low-visibility zones and enemies where they absolutely shouldn’t be.
But you’re not helpless. Like every level, you’re given the tools to survive. Plenty of weapons available, plus a special god-tier shotgun weapon if you can find it. It can make the job easier but not certain... We also include Heal zones, health packs and extra lives.
Adapt. Improvise. Learn. Or get fed back into the meatgrinder.
This is old-school survival cranked to the max. No hand-holding. No cheap saves. Just you, your gear, and a growing pile of bodies.
Think you can handle it? The Meatgrinder Challenge level is located in The Truth Extraction Center, level 6. It will be available during the world release of Operation Obliteration 2 on July 17th.
Step inside. You’ll come out in pieces, if at all. Good luck. You’re gonna need it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
