What changed
0 fixes1 addition1 change1 removal
addedA new gameplay video for Level 4, (The Reich's Flesh Factory) has been released. This level takes place inside a prison that has been repurposed to hold large numbers of Nazi "Super soldiers" AKA Chemical augments. The layout is tight and restrictive, built from cell blocks, corridors, and elevated walkways that force constant close-range combat. Enemies can appear from any direction, including behind bars, from upper tiers, or flooding out of broken containment areas. There is no safe place to stop and no downtime between encounters. The design forces continuous movement, fast reactions, and aggressive play just to stay alive.
changedThe Flesh Factory was originally a high-security prison used as a chemical experiment. The ZX-7 serum was injected into all prisoners and the staff. infected individuals were then were kept and stored in large numbers for observation and experimentation. Records describe overcrowded cells, failing containment systems, and deliberate testing of how the infection spreads and behaves under confinement. As the population of infected grew, control was lost. Security systems failed, communication broke down, and the entire facility was overrun from the inside. The site was abandoned without being cleared, leaving the infected contained only by the structure itself.
removedLevel 4 is where the situation becomes clear. This is not a controlled facility anymore. It is a prison filled with infected that were never dealt with, and now they are loose. Your job is to remove these creatures from the facility one bullet at a time.
Operation Obliteration 2 changes
addedA new gameplay video for Level 4, (The Reich's Flesh Factory) has been released. This level takes place inside a prison that has been repurposed to hold large numbers of Nazi "Super soldiers" AKA Chemical augments. The layout is tight and restrictive, built from cell blocks, corridors, and elevated walkways that force constant close-range combat. Enemies can appear from any direction, including behind bars, from upper tiers, or flooding out of broken containment areas. There is no safe place to stop and no downtime between encounters. The design forces continuous movement, fast reactions, and aggressive play just to stay alive.
changedThe Flesh Factory was originally a high-security prison used as a chemical experiment. The ZX-7 serum was injected into all prisoners and the staff. infected individuals were then were kept and stored in large numbers for observation and experimentation. Records describe overcrowded cells, failing containment systems, and deliberate testing of how the infection spreads and behaves under confinement. As the population of infected grew, control was lost. Security systems failed, communication broke down, and the entire facility was overrun from the inside. The site was abandoned without being cleared, leaving the infected contained only by the structure itself.
removedLevel 4 is where the situation becomes clear. This is not a controlled facility anymore. It is a prison filled with infected that were never dealt with, and now they are loose. Your job is to remove these creatures from the facility one bullet at a time.
A new gameplay video for Level 4, (The Reich's Flesh Factory) has been released. This level takes place inside a prison that has been repurposed to hold large numbers of Nazi "Super soldiers" AKA Chemical augments. The layout is tight and restrictive, built from cell blocks, corridors, and elevated walkways that force constant close-range combat. Enemies can appear from any direction, including behind bars, from upper tiers, or flooding out of broken containment areas. There is no safe place to stop and no downtime between encounters. The design forces continuous movement, fast reactions, and aggressive play just to stay alive.
The Flesh Factory was originally a high-security prison used as a chemical experiment. The ZX-7 serum was injected into all prisoners and the staff. infected individuals were then were kept and stored in large numbers for observation and experimentation. Records describe overcrowded cells, failing containment systems, and deliberate testing of how the infection spreads and behaves under confinement. As the population of infected grew, control was lost. Security systems failed, communication broke down, and the entire facility was overrun from the inside. The site was abandoned without being cleared, leaving the infected contained only by the structure itself.
Level 4 is where the situation becomes clear. This is not a controlled facility anymore. It is a prison filled with infected that were never dealt with, and now they are loose. Your job is to remove these creatures from the facility one bullet at a time.