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Steam News4 January 20251y ago

Hotfix Patch - 0.5.3.1

FIXES & CHANGES: The single-player option has been temporarily removed for rework. Players can replicate the same experience by creating a "Private Server", which works offline as well.

In this update9

Full notes

Full Operation Athena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition6 changes1 removal
  • Server
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
removedFIXES & CHANGES:The single-player option has been temporarily removed for rework. Players can replicate the same experience by creating a "Private Server", which works offline as well. This adjustment encourages players to explore online features and see other players in action.
fixedFIXES & CHANGES:Renamed the Multiplayer button to "Start Operation" for a more thematic and clear interface.
changedFixed Hostage Game Mode AI Count:AI counts now display accurately in the drop-down menu during operations.
fixedFixed Hostage Game Mode AI Count:Resolved an issue where the mouse cursor did not hide properly for client-side players during spawn or respawn after class selection.
changedUpdated Change Difficulty Button:Renamed to "Change Spawn Count" for better clarity.
fixedUpdated Change Difficulty Button:Fixed the issue where the default or current enemy count was not displaying correctly when the widget was constructed.

Operation Athena changes

removedThe single-player option has been temporarily removed for rework. Players can replicate the same experience by creating a "Private Server", which works offline as well. This adjustment encourages players to explore online features and see other players in action.
fixedRenamed the Multiplayer button to "Start Operation" for a more thematic and clear interface.
changedAI counts now display accurately in the drop-down menu during operations.
fixedResolved an issue where the mouse cursor did not hide properly for client-side players during spawn or respawn after class selection.
changedRenamed to "Change Spawn Count" for better clarity.

FIXES & CHANGES:

  • The single-player option has been temporarily removed for rework. Players can replicate the same experience by creating a "Private Server", which works offline as well. This adjustment encourages players to explore online features and see other players in action.

  • Renamed the Multiplayer button to "Start Operation" for a more thematic and clear interface.

Fixed Hostage Game Mode AI Count:

  • AI counts now display accurately in the drop-down menu during operations.

  • Resolved an issue where the mouse cursor did not hide properly for client-side players during spawn or respawn after class selection.

Updated Change Difficulty Button:

  • Renamed to "Change Spawn Count" for better clarity.

  • Fixed the issue where the default or current enemy count was not displaying correctly when the widget was constructed.

WEAPON ADJUSTMENTS:

Adjusted ammo reserves for several weapons:

  • SEG MCS, M4 Standard, SMR 416, and SO-58 now have reserve ammo amounts consistent with other class platforms.

  • Increased the Mock 18C magazine capacity to 19 (17+2) to align with its real-life counterpart.

  • Further reduced holosite glare for improved clarity.

LEVEL DESIGN FIXES:

Blacksite:

  • Ongoing level design improvements and bug fixes.

Sandstorm:

  • Fixed stair collision issues, ensuring players no longer fall through them upon death.

  • Grenades now properly interact with stairs and land as expected.

  • Resolved stair collision issues for a smoother gameplay experience.

This hotfix addresses key bugs and enhances functionality, ensuring smoother gameplay and improved clarity across features. Thank you for your continued feedback! 🎮

Source

Steam News / 4 January 2025

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