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Steam News10 February 20233y ago

ALPHA [0.013] - Evolved Ooglians?!

THE OOGLIANS ARE EVOLVING?! in preparation for a pretty big and gamechanging patch, I want to give you some new toys to work with while you wait! This patch brings some more enemy variation, and a new module.

In this update3

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Full Ooglians update

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What changed

1 fix5 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedTHE OOGLIANS ARE EVOLVING?!in preparation for a pretty big and gamechanging patch, I want to give you some new toys to work with while you wait!
addedTHE OOGLIANS ARE EVOLVING?!This patch brings some more enemy variation, and a new module. it also has some more settings and QoL things
addedthis is where you can learn about the game and impact the development! As a solodev it's hard to do everything. That's why all communication is centralized thereENEMIES overhauled the visuals for the original ooglian Two new types of enemies! - one smaller creature, and one bigger!
addedthis is where you can learn about the game and impact the development! As a solodev it's hard to do everything. That's why all communication is centralized thereMODULES New module!
fixedthis is where you can learn about the game and impact the development! As a solodev it's hard to do everything. That's why all communication is centralized thereFIXES hopefully fixed the bug where text would not load correctly bc of localization assets not loading properly
addedthis is where you can learn about the game and impact the development! As a solodev it's hard to do everything. That's why all communication is centralized thereQoL New menu with some more settings. Controller sensitivity rotation sensitivity - how fast you rotate the things your grabbing with the rotation input added option for automatic cranking

Ooglians changes

addedin preparation for a pretty big and gamechanging patch, I want to give you some new toys to work with while you wait!
addedThis patch brings some more enemy variation, and a new module. it also has some more settings and QoL things
addedENEMIES overhauled the visuals for the original ooglian Two new types of enemies! - one smaller creature, and one bigger!
addedMODULES New module!
fixedFIXES hopefully fixed the bug where text would not load correctly bc of localization assets not loading properly

THE OOGLIANS ARE EVOLVING?!

in preparation for a pretty big and gamechanging patch, I want to give you some new toys to work with while you wait!

This patch brings some more enemy variation, and a new module. it also has some more settings and QoL things

⬇ Click here to join the discord! ⬇

Steam post image

this is where you can learn about the game and impact the development! As a solodev it's hard to do everything. That's why all communication is centralized there

  • ENEMIES

    • overhauled the visuals for the original ooglian

    • Two new types of enemies! - one smaller creature, and one bigger!

  • MODULES

    • New module!

  • FIXES

    • hopefully fixed the bug where text would not load correctly bc of localization assets not loading properly

  • QoL

    • New menu with some more settings.

    • Controller sensitivity

    • rotation sensitivity - how fast you rotate the things your grabbing with the rotation input

    • added option for automatic cranking

that's all i can remember lol. I might've missed something, but that'll do for now! GL HF and thank you all for your patience <3

xoxo - Simon

Source

Steam News / 10 February 2023

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