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Steam News10 June 202625d ago

build 0.2.6

Improved civilization construction: Mining Industry is now selected through its own building category and is prioritized on planets containing resources needed to recover factories disabled by raw material shortages.

Full notes

Full Once Upon The Universe update

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What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
changedImproved civilization construction: Mining Industry is now selected through its own building category and is prioritized on planets containing resources needed to recover factories disabled by raw material shortages.
addedAdded an intermediate loading screen setup for game start, continue, and load flows
addedAdded Orbital Fleetworks technology and Military Shipyard buildings, introducing planet-based frigate capacity: capital worlds support 4 frigates by default, while each operational Military Shipyard level increases local frigate capacity by 1 up to level 6.
addedAdded Local Force controls to the planet panel, showing stationed frigates versus local capacity, with Creator Inspire/Demand expansion actions and overload warning.

Once Upon The Universe changes

changedImproved civilization construction: Mining Industry is now selected through its own building category and is prioritized on planets containing resources needed to recover factories disabled by raw material shortages.
addedAdded an intermediate loading screen setup for game start, continue, and load flows
addedAdded Orbital Fleetworks technology and Military Shipyard buildings, introducing planet-based frigate capacity: capital worlds support 4 frigates by default, while each operational Military Shipyard level increases local frigate capacity by 1 up to level 6.
addedAdded Local Force controls to the planet panel, showing stationed frigates versus local capacity, with Creator Inspire/Demand expansion actions and overload warning.
  • Improved civilization constructionMining Industry is now selected through its own building category and is prioritized on planets containing resources needed to recover factories disabled by raw material shortages.
  • Added an intermediate loading screen setup for game start, continue, and load flows

  • Added Orbital Fleetworks technology and Military Shipyard buildings, introducing planet-based frigate capacity: capital worlds support 4 frigates by default, while each operational Military Shipyard level increases local frigate capacity by 1 up to level 6.

  • Added Local Force controls to the planet panel, showing stationed frigates versus local capacity, with Creator Inspire/Demand expansion actions and overload warning.

Source

Steam News / 10 June 2026

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