What changed
0 fixes1 addition1 change0 removals
changedThis update focuses on making saves safer, easier to manage, and clearer to use, while also polishing several gameplay systems across the wider game.
addedAdded a save browser for loading saved games from the main menu and in-game menus. - Added save history support, so manual saves and autosaves can exist as separate snapshots. - Added support for named saves and renaming saves. - Improved the load-game list so the editable save name is highlighted in a different color, making it easier to recognize. - Improved save loading so the game can route back to the correct area more reliably. - Added snapshot tests for the save system. - Improved autosave behavior across travel, expedition, auction, and result flows. - Polished galaxy, battle, transfer, and menu UI behavior. - Cleaned up development files and removed outdated guide text from the project.
Omnicore: Freiza's Retribution changes
changedThis update focuses on making saves safer, easier to manage, and clearer to use, while also polishing several gameplay systems across the wider game.
addedAdded a save browser for loading saved games from the main menu and in-game menus. - Added save history support, so manual saves and autosaves can exist as separate snapshots. - Added support for named saves and renaming saves. - Improved the load-game list so the editable save name is highlighted in a different color, making it easier to recognize. - Improved save loading so the game can route back to the correct area more reliably. - Added snapshot tests for the save system. - Improved autosave behavior across travel, expedition, auction, and result flows. - Polished galaxy, battle, transfer, and menu UI behavior. - Cleaned up development files and removed outdated guide text from the project.
This update focuses on making saves safer, easier to manage, and clearer to use, while also polishing several gameplay systems across the wider game.
Highlights:
Added a save browser for loading saved games from the main menu and in-game menus. - Added save history support, so manual saves and autosaves can exist as separate snapshots. - Added support for named saves and renaming saves. - Improved the load-game list so the editable save name is highlighted in a different color, making it easier to recognize. - Improved save loading so the game can route back to the correct area more reliably. - Added snapshot tests for the save system. - Improved autosave behavior across travel, expedition, auction, and result flows. - Polished galaxy, battle, transfer, and menu UI behavior. - Cleaned up development files and removed outdated guide text from the project.
Thank you for playing and supporting the game. This update is mainly about reliability and quality of life, especially for players who want safer save management during longer playthroughs.