In this update3
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Full OMEA update
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Repeated intro
Hello everyone!
What changed
- UI and audio
- Gameplay
OMEA changes
Odin's Trial, the free OMEA demo, just got another update. This one focuses on sound and controllers. Here's what changed.
Sound
Music and sound effects now have their own volume sliders, and "Mute all" moved to the Audio tab to sit next to them. Sound effects also obey the effects slider now; menu clicks and pickups used to ignore it. And settings sliders no longer play at full volume while you drag them.
Controller
L3 / R3 now open Info and Story Points on the dice screen too.
Rumble fires only when you're playing on the pad - a connected controller no longer buzzes while you use mouse and keyboard.
The right stick works again after you close the on-screen keyboard.
The cursor stays inside the settings window during character creation.
On Windows, a freshly installed game picks up an Xbox controller straight away. Bluetooth pads used to sit dead on a first launch, and pickup could take around 21 seconds.
Intro fixes
The second intro cinematic that played after you created your character in the forge is gone; the story now starts once. And on Steam Deck, the mouse-pointer settings are hidden, since they never applied there.
We read your messages on Discord and the Steam forums regularly, and those reports have already led to a few fixes on the AI side as well. Your feedback, and how the game feels to play, are what we care about most: we plan to keep tuning OMEA so it's the best Game Master it can be for you. Join our Discord and share how your runs went: https://discord.gg/WYSv7AWkcs
The full platform - packed with adventures across genres - is coming soon to Steam. Wishlist OMEA now to be there on day one.
Written by humans. Lived by you.
~ The OMEA Team, AImmersive Inc.
Source
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