HomeGamesUpdatesPricingMethodology
Steam News3 February 20233y ago

Q1 2023 Demo Update!

Hello Everyone, It's been a hot minute since I've updated the public demo for this game.

Full notes

Full Olliefrog Toad Skater update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Everyone,

What changed

0 fixes4 additions7 changes0 removals
  • Gameplay
  • Maps
changedIt's been a hot minute since I've updated the public demo for this game. For most games, doing an update for a demo midway through a game's development is a bit unusual, but for an execution-centric game as this one is, it's a bit easier to justify.
changedSo I'll give you a brief-ish rundown of what this updated demo has to offer:
changedDemo Park 2 - Riverbank Hotel (Work in Progress)This map is very nascent and rough around the edges, but offers a small peek into our approach for more organic and urban environments.
addedMore Flatland Tricks!Tweakable flatland tricks have been added! After you enter a manual or a nose manual, press any combination of the top 3 face buttons twice (e.g. XX, BY, XY, YY, etc) to tweak to a new flatland trick and extend your combos!
addedMore Grinds Added!There are 8 of these mapped to Y + the 8 directions on the stick, along with the 50-50 which is done by not holding a direction. Another thing added to this build is the ability to tweak grinds from one to another. This is done in the same manner as tweaking flatland tricks - just double-tap any combo of the top 3 face buttons.
addedMisc FeaturesA few environmental landmark tricks aka gaps have been added to the levels. These are not final and mostly exist as a proof-of-concept.

Olliefrog Toad Skater changes

changedIt's been a hot minute since I've updated the public demo for this game. For most games, doing an update for a demo midway through a game's development is a bit unusual, but for an execution-centric game as this one is, it's a bit easier to justify.
changedSo I'll give you a brief-ish rundown of what this updated demo has to offer:
changedThis map is very nascent and rough around the edges, but offers a small peek into our approach for more organic and urban environments.
addedTweakable flatland tricks have been added! After you enter a manual or a nose manual, press any combination of the top 3 face buttons twice (e.g. XX, BY, XY, YY, etc) to tweak to a new flatland trick and extend your combos!
addedThere are 8 of these mapped to Y + the 8 directions on the stick, along with the 50-50 which is done by not holding a direction. Another thing added to this build is the ability to tweak grinds from one to another. This is done in the same manner as tweaking flatland tricks - just double-tap any combo of the top 3 face buttons.

It's been a hot minute since I've updated the public demo for this game. For most games, doing an update for a demo midway through a game's development is a bit unusual, but for an execution-centric game as this one is, it's a bit easier to justify.

So I'll give you a brief-ish rundown of what this updated demo has to offer:

Demo Park 2 - Riverbank Hotel (Work in Progress)

This map is very nascent and rough around the edges, but offers a small peek into our approach for more organic and urban environments.

More Flatland Tricks!

Tweakable flatland tricks have been added! After you enter a manual or a nose manual, press any combination of the top 3 face buttons twice (e.g. XX, BY, XY, YY, etc) to tweak to a new flatland trick and extend your combos!

More Grinds Added!

There are 8 of these mapped to Y + the 8 directions on the stick, along with the 50-50 which is done by not holding a direction. Another thing added to this build is the ability to tweak grinds from one to another. This is done in the same manner as tweaking flatland tricks - just double-tap any combo of the top 3 face buttons.

New Tunes!

The previous the build only had about 3 songs, but now the demo consists of about a dozen tracks playing on shuffle! Full credits of these songs can be seen in the title screen, and will pop-up in the bottom right corner as the come on.

Misc Features

A number of other small features and changes have been made as well since our last update:

  • A few environmental landmark tricks aka gaps have been added to the levels. These are not final and mostly exist as a proof-of-concept.

  • Collectible Letters.

  • Over a dozen new songs added!

  • Character and environment lighting model has been updated.

  • Vert air camerawork and physics have been tweaked.

  • Spine transfers and been reworked to be more stable.

  • Another pass has been done on the balancing meter, and will it likely not be the last time I tweak that mechanic.

Source

Steam News / 3 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.