HomeGamesUpdatesPricingMethodology
Steam News29 July 202615d ago

Old World July 29th Test update

Old World test branch update 1.0.84325 Test 2026-07-29 To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

In this update4

Full notes

Full Old World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes4 additions4 changes0 removals
  • UI and audio
  • Fixes
  • Events
addedUIAdded modsets functionality to mods screen, to allow grouping mods that can all be enabled at once
changedUIIncreased visibility of attack range outline for ranged units
addedUIAdded Urban to map pin options
changedUIImproved color selection for High Contrast Player Colors option
changedUILuxury/source helptext improvements
changedUIUpdated Discord channel helptext on MP join screen

Old World changes

addedAdded modsets functionality to mods screen, to allow grouping mods that can all be enabled at once
changedIncreased visibility of attack range outline for ranged units
addedAdded Urban to map pin options
changedImproved color selection for High Contrast Player Colors option
changedLuxury/source helptext improvements

Old World test branch update 1.0.84325 Test 2026-07-29

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Priest specialists increase happiness by 1/2/3 (from 1/1.5/2) and religion opinion by 2/4/6 (from 1/2/3)

  • Bishop specialists increase religion opinion by 3/6/9 (from 1/2/3)

  • Schemers can be Ambassadors and Chancellors in addition to Spymasters and Agents

  • In team games where one player has a tribal alliance, tribes are less likely to demand tribute from non-allied teammates

  • Huns won't ask for tribute before turn 20 or repeat demands until at least 10 turns after first being met (Empires of the Indus)

UI

  • Added modsets functionality to mods screen, to allow grouping mods that can all be enabled at once

  • Increased visibility of attack range outline for ranged units

  • Added Urban to map pin options

  • Improved color selection for High Contrast Player Colors option

  • Luxury/source helptext improvements

  • Updated Discord channel helptext on MP join screen

  • Added tech path history to saves. Not shown in-game, for use by community save analyzers

  • Added Disable SRP Batcher troubleshooting option

Bugs Fixed

  • Fixed characters sometimes showing wrong nation color with high contrast option enabled

  • Fixed event kills not advancing/routing when they should

  • Fixed tribe killing goal getting invalidated too early in some cases

  • Fixed duplicate floating text in some cases

  • Fixed Buy Yields text on Road ping tooltip

  • Fixed resource overlay and harvested icons overlaying each other when both are present

  • Fixed unit widget healthbars rendering behind resource overlay

  • Fixed character portrait interpolation settings (Tamil Male 05 and Rome Female 11)

  • Fixed occurrences that reduce vegetation pillaging and destroying improvements by that mechanic (Wrath of Gods)

Source

Steam News / 29 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.