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Steam News15 July 202629d ago

Old World July 15th Test update

Old World test branch update 1.0.84169 Test 2026-07-15 To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

In this update5

Full notes

Full Old World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions5 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Fixes
changedDesignLuxury resources are now more common on randomly generated maps
changedProgrammingImproved AI character selection for governors and generals
changedUIText localization updates
changedBugs FixedPossible fix for MP serialization errors that result in ghost units and repeated animations
changedBugs FixedJapaense text localization fixes
fixedBugs FixedFixed Korean decimal & thousands separator

Old World changes

changedLuxury resources are now more common on randomly generated maps
changedImproved AI character selection for governors and generals
changedText localization updates
changedPossible fix for MP serialization errors that result in ghost units and repeated animations
changedJapaense text localization fixes

Old World test branch update 1.0.84169 Test 2026-07-15

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Luxury resources are now more common on randomly generated maps

Programming

  • Improved AI character selection for governors and generals

UI

  • Text localization updates

Bugs Fixed

  • Possible fix for MP serialization errors that result in ghost units and repeated animations

  • Japaense text localization fixes

  • Fixed Korean decimal & thousands separator

  • Fixed Game of the Week mapscript potentially differing depending on owned DLC

  • Fixed terrain sometimes not updating after closing timeline

  • Fixed Rise of Carthage scenario 1 goals potentially not triggering when Tribe Level set to Weak/Passive

  • Fixed some missing source improvement / project lists (affects mods)

  • Fixed UI fragment modding with Remove tags

Source

Steam News / 15 July 2026

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