HomeGamesUpdatesPricingMethodology
Steam News20 May 20262mo ago

Old World May 20th Updated Test Build

Old World test branch update 1.0.83658 Test 2026-05-20 To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

In this update5

Full notes

Full Old World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Events
changedDesignInitial leader death immunity changed to 30 turns on Lengthy Mortality and 10 turns on Realistic Mortality (from always being 20 turns)
changedDesignMoved some AI functionality from Ruthless AI to Competitive AI Aggression Level: Stealing Cities and Sites being attacked by other players, shorter grace period before building Wonders, founding Religions or claiming vacant City Sites near other players, not accepting Truce when about to capture a City
changedDesignReduced frequency of 1-tile-wide inland mountain passes, most are now increased to a width of 2
changedDesignTight turn style now prevents all actions with military units when not your turn (instead of just preventing attack and movement)
changedProgrammingImproved AI anchoring
changedProgrammingInitial leader death immunity turns moved to mortality.xml

Old World changes

changedInitial leader death immunity changed to 30 turns on Lengthy Mortality and 10 turns on Realistic Mortality (from always being 20 turns)
changedMoved some AI functionality from Ruthless AI to Competitive AI Aggression Level: Stealing Cities and Sites being attacked by other players, shorter grace period before building Wonders, founding Religions or claiming vacant City Sites near other players, not accepting Truce when about to capture a City
changedReduced frequency of 1-tile-wide inland mountain passes, most are now increased to a width of 2
changedTight turn style now prevents all actions with military units when not your turn (instead of just preventing attack and movement)
changedImproved AI anchoring

Old World test branch update 1.0.83658 Test 2026-05-20

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Initial leader death immunity changed to 30 turns on Lengthy Mortality and 10 turns on Realistic Mortality (from always being 20 turns)

  • Moved some AI functionality from Ruthless AI to Competitive AI Aggression Level: Stealing Cities and Sites being attacked by other players, shorter grace period before building Wonders, founding Religions or claiming vacant City Sites near other players, not accepting Truce when about to capture a City

  • Ruthless AI now just gives opinion penalty towards the player when they are close to victory or in a strong alliance

  • Reduced frequency of 1-tile-wide inland mountain passes, most are now increased to a width of 2

  • Tight turn style now prevents all actions with military units when not your turn (instead of just preventing attack and movement)

Programming

  • Improved AI anchoring

  • Minor Unity update to 6000.3.15f1

  • Initial leader death immunity turns moved to mortality.xml

UI

  • Fair yield now included in Send Luxury tooltip

Bugs Fixed

  • Fixed worker recommendation icons not updating when switching to a worker in a different city

  • Fixed critical hits not occurring during routs with critical hit preview option

  • Fixed event helptext for TraitInvalid subjects

  • Fixed missing hurricane variants for Groves and related resources

  • Fixed play by cloud emails sometimes including incorrect information

  • Fixed Mods Not Found popup getting cleared by screen switch

  • Fixed goal counts in some cases in Rise of Carthage scenario 2

  • Fixed some event helptext is Heroes of the Aegean scenario 4

  • Fixed Gudit's Intimidate mission appearing when she is not the player's leader (Wonders and Dynasties)

  • Fixed Ranger leader not giving strength modifier in Jungle (Empires of the Indus)

  • Text and event fixes

Source

Steam News / 20 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.