In this update10
Full notes
Full Off World Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Store
- Maps
- Balance
Off World Racing changes
π OFF WORLD RACING β MAJOR EARLY ACCESS UPDATE
This update is a big step forward for Off World Racing. New content, major physics improvements, performance gains, and long-requested fixes across vehicles, cameras, AI, and tracks.
Early Access means pushing limits β and this update does exactly that.
π NEW CONTENT
New Vehicle Added: Off World Marauder
New Vehicle UI added
Two new Simulation Tracks
New Racing Team: Starstruck Racing
New AI team skins added to multiple vehicles
πΊοΈ TRACKS & MAPS
Dingo Gap Revamp (Mars β Arcade) Reworked into a faster, more flowing speed track
Old Dingo Map added to Mars Simulation
New Sim track: Dingoβs Gap
Race renamed to Dingoβs Sprint
Mount Bernardo (Europa β Sim) fixed and refined
Io Map added for Race mode
Devilβs Pass added to Simulation
Roads improved for AI
Layout tweaks for better racing flow
All race tracks refined and polished
Obstacle courses improved
Track signage improved
π VEHICLES & PHYSICS
Improved vehicle handling, mechanics, and physics
Speed limiters removed on most vehicles (It is Early Access π)
Improved damage system for all vehicles
Added cosmetic damage
Reduced damage values for AI
Random Impulse system added
Bike ragdolls now react more dynamically
Moon Buggy fixes
Sports car reverse fixed
New vehicle reverse bug fixed
New vehicle fine-tuned and balanced
π€ AI & SINGLE PLAYER
Improved AI behaviour
All single-player races now use random AI line-ups β more variety, more chaos, more fun
π₯ CAMERAS
Chase camera now works as intended
First-person camera fixes and improvements
Added mouse / thumbstick rotation to first-person view
Misc camera improvements across all modes
Menu camera improvements with mouse controls and lighting
π AUDIO
Engine sounds added for each vehicle Every vehicle now feels and sounds more unique
πͺοΈ VISUALS & FX
Improved dust trails with better performance
Improved tyre tracks and skid marks
Visual refinements across environments
β‘ PERFORMANCE & OPTIMISATION
Major performance improvements
Optimisations across systems and FX
Improved FPS across all modes
π§ UI & MENUS
Menu updated with improved camera and mouse controls
Fixed menu button selection issues
π οΈ THANK YOU
This update exists because of player feedback. More content, polish, and features are already in development β and the community continues to shape what Off World Racing becomes.
Have a great festive season and see you off-world in 2026.
Source
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