Full notes
Full Off The Chains Disc Golf update
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What changed
- Performance
- Server
We know that the best part of disc golf is playing with your friends, so, in this update we have fixed the vast majority of bugs that negatively affected multiplayer play with your friends. This update also includes another nice performance boost. Happy disc golfing!
We're happy to have your feedback on it, too! If you'd like to come talk to us, feel free to hop into our discord and tell us about it!
Release Notes: - Performance: drastically reduced vRAM usage which will improve performance but especially on GPU’s with 4GB or fewer of vRAM. - Fixed a bug that caused you not to be able to create or join a new match after quitting or finishing a multiplayer match (you no longer need to restart the game to keep playing multiplayer) - Fixed issue with multiplayer games not being able to finish sometimes. The final scorecard and winner of the match is displayed for all participants upon completing the final hole on the level. - Fixed issue with not being able to reconnect to the lobby browser after disconnecting from a multiplayer game - Fixed issue with occasional off-by-one error in end of game total tally (+/- par for the course calculation) in both single player and multiplayer - Fixed issue with scoring / scorecard in multiplayer games - Fixed issue with loading screen for Oculus SDK not displaying when creating a multiplayer game - Fixed issue with network player hands not quite matching up to the avatar’s actual position and hand size - Basket will no longer disappear in front of you when the card lead teleports to their shot before you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
