Full notes
Full Of Grit & Graves update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Store
- Balance
- UI and audio
Of Grit & Graves changes
A new post quest reward system gives players gold and XP bonuses upon completing quests for achieving specific goals. XP and gold scale with quest count.
Weapons now have a minimum range, specifying the minimum distance you must be from an enemy to target them. Bows now have a minimum range of 2.
The rules for the ritual are now displayed during ritual for those with short term memory loss (like myself).
Shop items purchase costs have been updated to reflect new reward system bonuses.
Some weapons have been adjusted for game balance.
Bug Fix: There was a bug during find the relic win conditions where only the main inventory was checked for the relic. Now the main and relic inventories are searched to satisfy this condition. If you are stuck on a quest with this issue, walk off and back onto the entrance tile and it should allow you to complete the quest.
Bug Fix: Fireworks during the end quest victory scene are now controlled with SFX and master volume.
Source
Changelog.gg summarizes and formats this update. How we read updates.
