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Steam News22 April 20262mo ago

Demo Update 5.1

Unique Monster Mechanics This update introduces 11 new monster abilities that influence how you strategize and approach each battle with more to come.

In this update3

Full notes

Full Of Grit & Graves update

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What changed

0 fixes4 additions7 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
addedUnique Monster MechanicsThis update introduces 11 new monster abilities that influence how you strategize and approach each battle with more to come. This is a demo that we treat like early access, so there will be bugs! Please reach out to us on discord to report or use the discord channel bug report forums. If you have a feature request, this is the place to put that as well.
addedNew Monster AbilitiesSkeleton: Reanimate - Skeletons can now resurrect other skeletons.
changedNew Monster AbilitiesOrc: Blood Lust - Orcs gain +1 attack for every point of damage dealt to them regardless if it was blocked or not. This lasts for 3 rounds and does stack.
changedNew Monster AbilitiesGnoll: Mark of the Beast - Gnolls can spend 2 action points to mark a target. Every gnoll on the map will now avoid line of sight checks to that target and attempt to reach them.
changedNew Monster AbilitiesTroll: Staggering Blow - On a successful hit, targets get a -1 action point debuff for 3 rounds.
changedNew Monster AbilitiesMummy: Brain Rot - On a successful hit, the target gets a -2 intelligence debuff.

Of Grit & Graves changes

addedThis update introduces 11 new monster abilities that influence how you strategize and approach each battle with more to come. This is a demo that we treat like early access, so there will be bugs! Please reach out to us on discord to report or use the discord channel bug report forums. If you have a feature request, this is the place to put that as well.
addedSkeleton: Reanimate - Skeletons can now resurrect other skeletons.
changedOrc: Blood Lust - Orcs gain +1 attack for every point of damage dealt to them regardless if it was blocked or not. This lasts for 3 rounds and does stack.
changedGnoll: Mark of the Beast - Gnolls can spend 2 action points to mark a target. Every gnoll on the map will now avoid line of sight checks to that target and attempt to reach them.
changedTroll: Staggering Blow - On a successful hit, targets get a -1 action point debuff for 3 rounds.

Unique Monster Mechanics

This update introduces 11 new monster abilities that influence how you strategize and approach each battle with more to come. This is a demo that we treat like early access, so there will be bugs! Please reach out to us on discord to report or use the discord channel bug report forums. If you have a feature request, this is the place to put that as well.

New Monster Abilities

  • Skeleton: Reanimate - Skeletons can now resurrect other skeletons.

  • Goblin: Chain - Goblins can form a chain by lining up adjacent to each other where each one gains +1 attack for each goblin in the chain.

  • Orc: Blood Lust - Orcs gain +1 attack for every point of damage dealt to them regardless if it was blocked or not. This lasts for 3 rounds and does stack.

  • Gargoyle: Stone Bulwark - Other monsters allies gain +2 defense when adjacent to the gargoyle.

  • Gnoll: Mark of the Beast - Gnolls can spend 2 action points to mark a target. Every gnoll on the map will now avoid line of sight checks to that target and attempt to reach them.

  • Troll: Staggering Blow - On a successful hit, targets get a -1 action point debuff for 3 rounds.

  • Mummy: Brain Rot - On a successful hit, the target gets a -2 intelligence debuff.

  • Wight: Teleport - Wights can teleport and avoid movement.

  • Werewolf: Engrage - can spend 2 action points to gain 4 strength for 2 rounds. Hunt - can spend 2 action points to gain 4 movement for 2 rounds.

  • Frost Troll: Frostbite - On a successful hit, targets get a -1 dexterity debuff for 2 rounds.

  • Ice Elemental: Frozen Ground - As the ice elemental moves, it leaves behind a trail of frozen ground. All characters not immune to frozen status effects are affected by this. When walking over frozen ground, the character rolls a dexterity check. If they should fail the check, they become frozen for that round. Frozen ground disappears when a character walks over the tile.

Quality of Life Changes to Turn Selection Menu

  • A button has been added to use the last turn's order.

  • A button has been added to skip the round or skip remaining character's turns.

Source

Steam News / 22 April 2026

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