In this update3
Full notes
Full Of Grit & Graves update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Of Grit & Graves changes
Action Point System
You are no longer bound by 2 unique actions per turn. Introducing action points: You start with 3 every turn, spend them on whatever actions you want to perform with no limits on repeat actions. To better balance the game with the new system, using items and throwing objects is now considered an action.
Grit
Grit is a new currency you earn by dealing damage, killing enemies, or taking damage. You can have a maximum of 10 grit per character. You can spend grit on grit abilities either during or out-of-combat. The abilities differ depending on which game state you are in.
Current Grit Abilities
Reroll missed attack/defense dice
Reroll all attack/defense dice
Retaliate (reflect damage)
Add a critical hit die
Increase critical hit chance
Gain an additional action point
Prepare a spell
Swap a spell
More grit abilities are planned! If you have ideas for one, jump on our discord and leave some feedback.
Other Updates
Turn Selection Visual Polishing - now shows health bars and summoned monster turn counter
Level clear bonus is now infinite movement/action points
Haste spell now adds action points instead of repeat turn
Source
Changelog.gg summarizes and formats this update. How we read updates.
