Update log
Full Odd Realm update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey gang!
Extracted changes
- Compatibility
- Gameplay
- Fixes
Beta 4 is up! (Beta 3 was a sneaky hotfix for a load bug) I think these changes will have a big impact on the fun.
[x] Players can now add custom occupant groups to any room in addition to the default ones.
[x] Stockpiles now come with eat and drink jobs that can be enabled.
[x] The first stockpile that players start a new game with will have eat and drink on by default as well as two custom occupant groups that auto add player settlers and animals. The default laborer group is still there, but disabled.
[x] Fixed a bug where not all occupant groups would be filled with settlers.
Thanks everyone!
Source
