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Steam News31 May 20261mo ago

Patch Notes v.1.0.4

Descension Modifier Patch Build: v1.0.17 General The time between resetting the money per second calculation has been increased from 30s to 60s Descension Modifiers Additional modifiers to toggle have been added to the

Full notes

Full Octogun - Idle update

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What changed

1 fix2 additions6 changes0 removals
  • Gameplay
  • Balance
changedGeneralThe time between resetting the money per second calculation has been increased from 30s to 60s
addedDescension ModifiersAdditional modifiers to toggle have been added to the descension screen. These modifiers are meant to increase the pacing to level back up after descending down to level 1.
addedDescension ModifiersA corresponding tutorial has been added to the descension screen
changedElite EnemiesEnabling a modifier will activate a unique effect and increase the chance for elite enemies to spawn. Elite enemies will have twice as much health as their normal counterpart but reward you with 3 times the usual amount of money.
changedBalanceTo decrease the staggering of enemies and upgrading specific powerups into redundancy, the effect of some power ups have been reduced
changedRangeReduced the additional range received from 2% per level to 1% per level
time between resetting the money per second calculation30s60stime between resetting the money per second calculation increased, buffadditional range received2%1%additional range received decreased, nerfadditional control received1%0.5%additional control received decreased, nerfadditional projectile speed received2%1%additional projectile speed received decreased, nerf

Descension Modifier Patch

Build: v1.0.17

General

  • The time between resetting the money per second calculation has been increased from 30s to 60s

Descension Modifiers

Additional modifiers to toggle have been added to the descension screen. These modifiers are meant to increase the pacing to level back up after descending down to level 1.

Modifiers are unlocked by reaching higher and higher levels.

  • A corresponding tutorial has been added to the descension screen

Elite Enemies

Enabling a modifier will activate a unique effect and increase the chance for elite enemies to spawn. Elite enemies will have twice as much health as their normal counterpart but reward you with 3 times the usual amount of money.

Balance

To decrease the staggering of enemies and upgrading specific powerups into redundancy, the effect of some power ups have been reduced

Range

  • Reduced the additional range received from 2% per level to 1% per level

Control

  • Reduced the additional control received from 1% per level to 0.5% per level

Projectile Speed

  • Reduced the additional projectile speed received from 2% per level to 1% per level

Bug Fixes

  • Fixed a bug where the damage taken state for unlocking the crown was reset to available when restarting the game

Source

Steam News / 31 May 2026

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