Full notes
Full Octogun - Idle update
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What changed
- Balance
- Gameplay
- UI and audio
Tutorial & Balance Patch
Build: v1.0.15
Tutorial Implementation
Several Game Interactions will trigger now the appearance of Tutorial windows explaining certain game mechanics in more detail.
Weapon Merging
Weapon Discarding
Power Ups
Descension
Hats
Weapon Debuffs
User Interface Improvements
A settings window was added allowing the control of settings in a separate window
Previous settings were removed from the user interface and added to the settings window
A settings button was added to the user interface
A setting to enable and disable fullscreen was added to the settings window
A button to close the game was added to the settings window
Balance
Some adjustments were made to the balance of the game
Hats can now be changed at any level at will
Some adjustments to certain weapons were made. Single target weapons got their strength increased, while some adjustments were made to some bleed weapons.
Laser
Base damage was increased from 6.25 to 6.5
Minigun
Base damage was increased from 2 to 2.5
Gun
Base damage was increased from 30 to 35
Shotgun
Base damage was increased from 5 to 6
SMG
Base damage was increased from 3 to 4
Tesla
Base damage was increased from 0.85 to 1
Blunderbuss
Base damage was increased from 5.5 to 7.5
Saw gun
Base damage was increased from 14 to 20
Bleed was reduced from 400% to 300%
Tazer
Attack delay was reduced from 1.2s to 0.8s
Ink gun
Range was increased from 3.5m to 4m
Projectile Speed was increased from 4.5m/s to 5.5m/s
Spread was reduced from 30 degree to 25 degree
Paint gun
Range was increased from 3.5m to 4m
Projectile Speed was increased from 4.5m/s to 5.5m/s
Spread was reduced from 30 degree to 25 degree
Snowball
Base damage was increased from 20 to 25
Moneygun
Attack delay was increased from 0.22s to 0.25s
Dagger
The dagger is now counting as a melee weapon
Nuke
Attack delay was reduced from 6s to 5s
Blow dart
Attack delay was reduced from 0.65s to 0.55s
Bow
Base damage was increased from 30 to 35
Damage reduction per arrow was increased from 5 to 6
Bug Fixes
Fixed a bug where the paint gun was not applying its poison debuff
Source
Changelog.gg summarizes and formats this update. How we read updates.
