HomeGamesUpdatesPricingMethodology
Steam News6 June 202629d agoVersion 2026.06.05

Demo

Tutorial and Codex Continue to work on the tutorial to lighten the onboarding experience.

In this update8

Full notes

Full Obsolete - Salvation Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes1 removal
  • Gameplay
  • Maps
  • UI and audio
  • Balance
addedTutorial and CodexImplemented new view in the codex with video playback for the information section, acting as a extended tutorial or to visit when in need of specific information in a certain game feature. Added Entries for Mods installation Tier and Type
removedProgression and world mapRemove interdictions before the Gatekeeper of District 1 and replacing them with the possible of caches. Reducing the number of fight in district 1 before the Gatekeeper without drastically reducing the loot.
changedMinor fixStinger "Needle" ability sound was missing due to change on the audio engine side
changedUnits and moduleEnergy regen 3 -> 4
changedUnits and moduleEnergy regen 3 -> 4
Energy regen34Energy regen increased, buff

Obsolete - Salvation Protocol changes

addedImplemented new view in the codex with video playback for the information section, acting as a extended tutorial or to visit when in need of specific information in a certain game feature. Added Entries for Mods installation Tier and Type
removedRemove interdictions before the Gatekeeper of District 1 and replacing them with the possible of caches. Reducing the number of fight in district 1 before the Gatekeeper without drastically reducing the loot.
changedStinger "Needle" ability sound was missing due to change on the audio engine side
changedEnergy regen 3 -> 4
changedEnergy regen 3 -> 4

Tutorial and Codex

  • Continue to work on the tutorial to lighten the onboarding experience.

  • Implemented new view in the codex with video playback for the information section, acting as a extended tutorial or to visit when in need of specific information in a certain game feature.

    • Added Entries for Mods installation Tier and Type

Progression and world map

  • Remove interdictions before the Gatekeeper of District 1 and replacing them with the possible of caches. Reducing the number of fight in district 1 before the Gatekeeper without drastically reducing the loot.

Bug fix

  • Lich gatekeeper, had a error inside it reaction playbook. Was trying to build a Blaster instead of a Hive when fortifying a node, causing it to never be able to complete it build ticket.

  • Pathfinding, fix a issue in the where units group could get stuck in a loop being unable to "reach" the target node.

  • Script Burnout had incorrect collider initial size to 0 so the scripts appeared to have no effect on units.

Minor fix

  • Stinger"Needle" ability sound was missing due to change on the audio engine side

Balance

Units and module

Judicator

  • Energy regen 3 -> 4

Icebreaker

  • Max energy 16 -> 18

  • Energy regen 3 -> 4

Mod

Supercharge

  • Activation cost 8 -> 5

Source

Steam News / 6 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.