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Steam News10 April 20262mo ago

Object Factory v2.1

Update 2.1 is now live on the default branch! 🚀 This update builds on the foundation of 2.

Full notes

Full Object Factory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes1 removal
  • Performance
  • Gameplay
addedThis update builds on the foundation of 2.0 and pushes factory optimization even further—introducing parallel production challenges, efficiency tracking, and new ways to boost your score.
addedHere’s what’s new:
addedParallel Goals (NEW) Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.
removedYou can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.
addedThroughput Counter Module (NEW) A new module gives you direct insight into your production performance:
changedOptimization is now measurable—making it easier (and more satisfying) to refine your layouts.

Object Factory changes

addedThis update builds on the foundation of 2.0 and pushes factory optimization even further—introducing parallel production challenges, efficiency tracking, and new ways to boost your score.
addedHere’s what’s new:
addedParallel Goals (NEW) Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.
removedYou can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.
addedThroughput Counter Module (NEW) A new module gives you direct insight into your production performance:

Update 2.1 is now live on the default branch! 🚀

This update builds on the foundation of 2.0 and pushes factory optimization even further—introducing parallel production challenges, efficiency tracking, and new ways to boost your score.

Here’s what’s new:

  • Conveyor Belt Line Placer The Conveyor Belt Line Placer is now unlocked by default in Factory Mode to make routing easier and more convenient. In Arcade Mode, it must still be unlocked through progression.

  • Parallel Goals (NEW) Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.

Example setups include:

– One throughput-required goal running alongside others – Triple-goal scenarios like: → Two throughput goals → One shape objective

You can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.

  • Throughput Counter Module (NEW) A new module gives you direct insight into your production performance:

– Displays real-time throughput – Tracks factory efficiency – Helps identify bottlenecks and weak links

Optimization is now measurable—making it easier (and more satisfying) to refine your layouts.

  • Arcade Mode Score Bonus Update Arcade Mode now rewards high-performance factories even more:

– Reach certain score-per-minute thresholds – Unlock up to x2 Goal Shape bonus

The better your factory performs, the more it scales—encouraging fast, efficient, highly optimized builds.

  • Score Counter Module (NEW) A new module gives you direct insight into your production performance only in arcade mode:

– Displays real-time score per belt– Tracks factory efficiency – Helps identify score Optimizations which is now measurable—making it easier (and more satisfying) to refine your layouts to max out score.

Focus of v2.1: Think bigger. Not just building working factories—but systems that perform, scale, and adapt under multiple simultaneous demands.

Looking forward to your feedback! 🚀

Source

Steam News / 10 April 2026

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