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Steam News7 April 20262mo ago

Object Factory v2.1 – Devlog Announcement

A new update for Object Factory is coming soon—and it’s already available on the beta branch for testing. Version 2.1 builds on the foundation of 2.

Full notes

Full Object Factory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions6 changes1 removal
  • Compatibility
  • Performance
  • Gameplay
addedA new update for Object Factory is coming soon—and it’s already available on the beta branch for testing.
addedVersion 2.1 builds on the foundation of 2.0 and pushes factory optimization even further, introducing parallel production challenges, efficiency tracking, and new ways to boost your score.
addedHere’s a first preview of what’s new:
addedParallel Goals (NEW) – Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.
removedThis means you can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.
addedThroughput Counter Module (NEW) – A new module gives you direct insight into your production performance.

Object Factory changes

addedA new update for Object Factory is coming soon—and it’s already available on the beta branch for testing.
addedVersion 2.1 builds on the foundation of 2.0 and pushes factory optimization even further, introducing parallel production challenges, efficiency tracking, and new ways to boost your score.
addedHere’s a first preview of what’s new:
addedParallel Goals (NEW) – Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.
removedThis means you can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.

A new update for Object Factory is coming soon—and it’s already available on the beta branch for testing.

Version 2.1 builds on the foundation of 2.0 and pushes factory optimization even further, introducing parallel production challenges, efficiency tracking, and new ways to boost your score.

Here’s a first preview of what’s new:

  • Parallel Goals (NEW) – Multiple objectives can now run at the same time, forcing you to design factories that handle competing demands simultaneously.

Some example setups include:

– One throughput-required goal running alongside others – Triple-goal scenarios like: → Two throughput goals → One goal shape objective

This means you can no longer optimize for a single pipeline—you’ll need balanced, scalable systems that perform under pressure.

  • Throughput Counter Module (NEW) – A new module gives you direct insight into your production performance.

– Displays real-time throughput – Tracks efficiency of your factory – Helps identify bottlenecks and weak links

This turns optimization into a measurable system, making it easier (and more satisfying) to refine your layouts.

  • Arcade Mode Score Bonus Update – Arcade Mode now rewards high-performance factories even more:

– Reach certain score per minute thresholds – Unlock up to x2 Goal Shape bonus

The better your factory performs, the more it scales—encouraging fast, efficient, and highly optimized builds.

Version 2.1 is focused on pushing players to think bigger: not just building working factories, but building systems that perform, scale, and adapt under multiple simultaneous demands.

More details soon. For now—get ready to optimize on multiple fronts at once.

Want early access? Here’s how to join the beta branch:

Open your Steam Library

Right-click Object Factory → Properties

Go to the Betas tab

Select the beta branch from the dropdown

Let the game update—and you’re ready to play.

To play first and give feedback, use the beta branch. Happy to hear what you think 🚀

Source

Steam News / 7 April 2026

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