Hi! A bit under two weeks after the game's first anniversary, here's 1.4. Don't really have too much to say for this update, but you can check out some of the new stuff in the trailer below.
In this update2
Full notes
Full OASIS: Tokyo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions3 changes0 removals
Gameplay
Maps
Balance
addedHi! A bit under two weeks after the game's first anniversary, here's 1.4. Don't really have too much to say for this update, but you can check out some of the new stuff in the trailer below. As always, the full changelog link can be found at the bottom of this post.
addedQuesting SystemThis new update features a new optional "more traditional" quest/task system. It's unlocked once reaching max rep, mostly taking place in a new underground facility area. It can be accessed through a now accessible door in the side alley of Arinobu.
addedQuesting SystemDuring the quest line, you'll get some rare items as rewards and encounter 2 new bosses. You'll also get a special reward for completing it, which may make the later stages of the Oasis Hunt easier. I go into more detail about this new system and area in the full changelog.
changedReload ReanimationsAs you might have noticed if you watched the update's trailer above, I went and reanimated all of the weapon reloads. As a result, most reloads are around twice as long as they were previously. Still definitely not the best at doing these animations, but I hope these are better!
changedReload ReanimationsAlso included in this update are (in total) 4 new weapons and a new cyberware, as well as a few balance changes and bug fixes. If your stash was broken previously and you didn't report it on the discord, it should be fixed now: items that didn't actually exist or weren't set correctly will no longer prevent the stash from loading.
changedReload ReanimationsAs always, the full changelog can be found here and please report any bugs or issues you find in the discord. Hope you enjoy this update!
OASIS: Tokyo changes
addedHi! A bit under two weeks after the game's first anniversary, here's 1.4. Don't really have too much to say for this update, but you can check out some of the new stuff in the trailer below. As always, the full changelog link can be found at the bottom of this post.
addedThis new update features a new optional "more traditional" quest/task system. It's unlocked once reaching max rep, mostly taking place in a new underground facility area. It can be accessed through a now accessible door in the side alley of Arinobu.
addedDuring the quest line, you'll get some rare items as rewards and encounter 2 new bosses. You'll also get a special reward for completing it, which may make the later stages of the Oasis Hunt easier. I go into more detail about this new system and area in the full changelog.
changedAs you might have noticed if you watched the update's trailer above, I went and reanimated all of the weapon reloads. As a result, most reloads are around twice as long as they were previously. Still definitely not the best at doing these animations, but I hope these are better!
changedAlso included in this update are (in total) 4 new weapons and a new cyberware, as well as a few balance changes and bug fixes. If your stash was broken previously and you didn't report it on the discord, it should be fixed now: items that didn't actually exist or weren't set correctly will no longer prevent the stash from loading.
Hi! A bit under two weeks after the game's first anniversary, here's 1.4. Don't really have too much to say for this update, but you can check out some of the new stuff in the trailer below. As always, the full changelog link can be found at the bottom of this post.
Questing System
This new update features a new optional "more traditional" quest/task system. It's unlocked once reaching max rep, mostly taking place in a new underground facility area. It can be accessed through a now accessible door in the side alley of Arinobu.
During the quest line, you'll get some rare items as rewards and encounter 2 new bosses. You'll also get a special reward for completing it, which may make the later stages of the Oasis Hunt easier. I go into more detail about this new system and area in the full changelog.
Reload Reanimations
As you might have noticed if you watched the update's trailer above, I went and reanimated all of the weapon reloads. As a result, most reloads are around twice as long as they were previously. Still definitely not the best at doing these animations, but I hope these are better!
Also included in this update are (in total) 4 new weapons and a new cyberware, as well as a few balance changes and bug fixes. If your stash was broken previously and you didn't report it on the discord, it should be fixed now: items that didn't actually exist or weren't set correctly will no longer prevent the stash from loading.
As always, the full changelog can be found here and please report any bugs or issues you find in the discord. Hope you enjoy this update!