In this update3
Full notes
Full Oasis Mission: Colony Sim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Maps
Oasis Mission: Colony Sim changes
In this update, I’ve finally completed the integration and testing of the Steam Overlay for Windows and GeForce Experience. I hope this will help grow the game’s community and encourage sharing screenshots on Steam!
Improved Ship HUD Display
- Added health and energy indicators for enemy ships. - Enhanced visual grouping of HUD interface elements for ships.
Camera and Fog Improvements
- Removed camera angle restrictions; maximum view distance increased by 25%. - Enhanced fog rendering formula, with new fog lighting adding extra depth to the image and improving overall visibility.
Fixes and Improvements:
- Fixed a save game error that occurred if there was an unfinished water or oil extractor in the game. - Corrected overlapping issues with some windows. - Fixed an error in the help section. - Fixed color correction on the map boundary with the background.
Source
Changelog.gg summarizes and formats this update. How we read updates.
